Blackmesa final test - post complaints here

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Only problems I've encountered were the doors not opening sometimes, and the disconnect message when new rounds start.
 
thanx guys. I have taken what has been posted and tried to incorporate it as best i could into this final release build. Some things worked,,some things did not. I hope you like the final build.

BTW, movers are always bad in online games. It's amazing this map does not have way more bugs in it.

After i finish this last build i'll be creating the cubemap info and then zipping it up for fpsbanana. You may or may not have it running tonite on Ego. Depends how slow i am to get it up

~D
 
ah so this is how our beloved mesa came to be

Yeah thats right..i just bumped this from the second to last page..love it
 
But Dragonhill, did You know about airwalk glitch? I don't know did You already know for it or fixed it but sometimes (usually on Ironhorse or B or K) people just fly to the top of the room and they move there and kill..
 
Guys, this threads been dead for over 2 years. I think you should PM him if you have issues now.



Just a friendly thought ;)
 
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