- Joined
- Nov 10, 2019
- Messages
- 177
What application are you reporting this issue on?
CSGO
What server is this happening on?
TTT
Short description of the bug.
Gives more credits for detective and tase for taser.
Description of the bug.
Increases the amount of tase a taser has for either a detective, inno, or traitor. Must tase a traitor to have more credits.
What should be happening instead?
When buying a taser, should give only one tase instead of the amount of tase on a Traitor.
Describe how to replicate the bug.
Detectives have to tase a Traitor for extra credits. Using those extra credits, they can buy another taser to tase the Traitor for more credits but this time there are two tasers. The number of tases left for the taser increases by how many times the Detective tase the Traitor.
Extra info? Please revert back to only one tase per buy regardless how many times a person tase a traitor. Either that or reduce the cost of taser for detective role while maintaining the 1k credit cost for inno and traitor.
CSGO
What server is this happening on?
TTT
Short description of the bug.
Gives more credits for detective and tase for taser.
Description of the bug.
Increases the amount of tase a taser has for either a detective, inno, or traitor. Must tase a traitor to have more credits.
What should be happening instead?
When buying a taser, should give only one tase instead of the amount of tase on a Traitor.
Describe how to replicate the bug.
Detectives have to tase a Traitor for extra credits. Using those extra credits, they can buy another taser to tase the Traitor for more credits but this time there are two tasers. The number of tases left for the taser increases by how many times the Detective tase the Traitor.
Extra info? Please revert back to only one tase per buy regardless how many times a person tase a traitor. Either that or reduce the cost of taser for detective role while maintaining the 1k credit cost for inno and traitor.
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