hey guys, i just got all 3 new pyro weapons included in the latest patch from valve. the flame gun, backburner, and axetinguisher. first lets review all 3 seperate:
Flare gun
this is a well rounded weapon, you have to be careful with aim, buts its great for slow moving classes such as a heavy or a sniper thats standing still. the main purpose of this gun is to ignite the enemy it doesnt last as long as the flamethrower but will do alot of damage if used correctly.
Backburner
this is probably the best weapon included in the pack. when you attack someone thats turned around the backburner makes the flames critical. in addition, it adds +50 to your overall health. it takes away the pyro's new ability to use a air compressor to push back attacks, but it makes you more effective in sneak attacks against heavies or soldiers. my favorite addition
Axetinguisher
the new axe has half the power of the original axe, but gives you critical hits against an enemy on fire. great for ambushing enemies.
i do have one complaint. the new set is great on land, but in water your pretty much screwed. the flare gun nor any of the flamethrowers can operate in water. and since the axetinguisher is weak without any fire, your useless. on water maps such as hydro you might want to equip your shotgun and your regular axe. just a warning.
the pyro's new abilities make him a more vicious enemy. you can light a enemy on fire and blow him away to escape, which is a great addition. and the pyro's taunt (the one where he uses a fireball attack) is now a weapon. its an instant kill as well. great for afk or people who are camping. remember, dont go into battle expecting to land one. its a 2 second preparation. those 2 seconds can be crucial so i suggest you dont do it unless you know the enemy isnt going anywhere or hes afk.
overall, the pyro class has been revamped. for the better. hes now more of an offensive class.
Flare gun
this is a well rounded weapon, you have to be careful with aim, buts its great for slow moving classes such as a heavy or a sniper thats standing still. the main purpose of this gun is to ignite the enemy it doesnt last as long as the flamethrower but will do alot of damage if used correctly.
Backburner
this is probably the best weapon included in the pack. when you attack someone thats turned around the backburner makes the flames critical. in addition, it adds +50 to your overall health. it takes away the pyro's new ability to use a air compressor to push back attacks, but it makes you more effective in sneak attacks against heavies or soldiers. my favorite addition
Axetinguisher
the new axe has half the power of the original axe, but gives you critical hits against an enemy on fire. great for ambushing enemies.
i do have one complaint. the new set is great on land, but in water your pretty much screwed. the flare gun nor any of the flamethrowers can operate in water. and since the axetinguisher is weak without any fire, your useless. on water maps such as hydro you might want to equip your shotgun and your regular axe. just a warning.
the pyro's new abilities make him a more vicious enemy. you can light a enemy on fire and blow him away to escape, which is a great addition. and the pyro's taunt (the one where he uses a fireball attack) is now a weapon. its an instant kill as well. great for afk or people who are camping. remember, dont go into battle expecting to land one. its a 2 second preparation. those 2 seconds can be crucial so i suggest you dont do it unless you know the enemy isnt going anywhere or hes afk.
overall, the pyro class has been revamped. for the better. hes now more of an offensive class.





