- Joined
- Apr 15, 2020
- Messages
- 51
Suggestion: Add 10-15 seconds to the time Ts are frozen before warday begins.
The current time (I believe its around 20-25 seconds) is too short for a lot of rounds. Today alone, I witnessed a few wardays where the CTs could not make it to the area before Ts caught up and killed them. Either that or they got there and were unable to find a decent spot to set up. Since the Ts already spawn in armory when these days are called, I do not think adding 15 seconds will alter their round.
Which Server will this affect: Jailbreak
Possible positive impacts: Wardays will be more fair for the CTs having to fight 3x their number in Ts.
Possible negative impacts: Not good for impatient gamers
The current time (I believe its around 20-25 seconds) is too short for a lot of rounds. Today alone, I witnessed a few wardays where the CTs could not make it to the area before Ts caught up and killed them. Either that or they got there and were unable to find a decent spot to set up. Since the Ts already spawn in armory when these days are called, I do not think adding 15 seconds will alter their round.
Which Server will this affect: Jailbreak
Possible positive impacts: Wardays will be more fair for the CTs having to fight 3x their number in Ts.
Possible negative impacts: Not good for impatient gamers

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