Counter-Strike Not Planned CSGO Jailbreak: Remove ammo from Deagle on Gun Toss LR

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RIDTHEMID

CT main
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Apr 15, 2020
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Gun Toss is the only LR being picked because of how easy it is to rebel with. It needs to be adjusted in some way that can make it more of an LR game, rather than a rebel tactic. There is nothing wrong with someone rebelling after tossing the Deagle (i.e. knifing the CT even if they lost), but what is happening way too often are situations where the T picks Gun Toss against an unsuspecting CT and immediately caps their ass.

The only reason that having ammo in the gun makes sense to me is so the CT can't delay. Still though, LR sections are quite short (at most the CT would delay 1-2 mins) and there is almost always an admin on to handle delayers.

Let me know what solutions you all might have.
 
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look i understand your concern about not being able to kill T, but T must find a way to rebel(and win the round) and LR is one of them.
 
I think removing weapons for the majority of LR's is unnecessary. A simple modification of all LR's would be to not remove weapons, and only replace the slots when necessary (so for gun toss, you would keep primaries, and the deagle that would replace the pistol slot could still have 7 bullets). CT's aren't allowed to cheat, so I don't see how them being allowed to keep primaries would be problematic. Additionally, it still gives the T a chance to shoot the CT if they're not careful.

look i understand your concern about not being able to kill T, but T must find a way to rebel(and win the round) and LR is one of them.
This also is a semi-fair point. Ideally the other CT's should be wary of what the prisoner is doing during the LR, but more often than not that isn't realistic. LRs are also generally in the T's favors, as they are able to decide when it occurs (they can drop primaries and THEN activate the LR), where, and what type of LR occurs. Overall I agree that currently the gun toss LR is unbalanced and overlooked.
 
look i understand your concern about not being able to kill T, but T must find a way to rebel(and win the round) and LR is one of them.
That’s not really my concern; it’s how this shortcut to rebelling (it literally removes the CT primary and gives the T a fully loaded deag) is causing all the other LRs to be neglected. If you join JB for just one map, you can see for yourself how overwhelming the number of gun toss LRs are versus all other options.

I think removing weapons for the majority of LR's is unnecessary. A simple modification of all LR's would be to not remove weapons, and only replace the slots when necessary (so for gun toss, you would keep primaries, and the deagle that would replace the pistol slot could still have 7 bullets). CT's aren't allowed to cheat, so I don't see how them being allowed to keep primaries would be problematic. Additionally, it still gives the T a chance to shoot the CT if they're not careful.
I could get with this. If this is an easier adjustment to make with the current LR plugin than what I suggested, then +1.
 
That’s not really my concern; it’s how this shortcut to rebelling (it literally removes the CT primary and gives the T a fully loaded deag) is causing all the other LRs to be neglected. If you join JB for just one map, you can see for yourself how overwhelming the number of gun toss LRs are versus all other options.
i think you haven't play enough, people don't pick Gun toss because of how easy can they kill when they get the gun, they like that LR and probably because they are good at it, seen so barely the thing you are describing its not even worth to change that LR, and like i said LR is one of the way to rebel, if a T kills a CT without even doing the LR is consider "Rebel" and CT should kill them, now it's CT main fault that they always pardon when that type of situation happens.

The only thing would be let them have primary, CT cannot cheat because that would be Free Kill so no problem with them have a primary
 
Like others have pointed out, Ts rebelling is the point of JB, Removing their abiliy to do that in LR goes against the point of JB itself. Gun Toss is not picked for rebelling, it's picked because it isn't something that people usually are good at, so it's a win for the T. I get gun toss sucks, but this isn't gonna change it. this just has too many negatives. -1 for me.

Though, I would love to see the LR plugin modded to just replace the slots as opposed to stripping guns.
 
-1 to this. There are other ways to ensure that you don't get cheesed during a gun toss. You can get a CT that's still alive to watch and make sure the T doesn't cheese, or my personal favorite way is to make sure I have a primary near me to pick up whenever a T gun tosses me, that way I have the edge with say an AK which is more likely to win in a firefight against a deagle if someone tries to cheese. Removing the ammo from the gun is not necessary, especially considering that most Ts in LR also have a primary on them anyways. Also, gun toss is picked mainly because it requires a certain amount of skill to be good at it, not because it's easy to rebel. If you are that worried about being cheesed your best bet is to make sure you always have another CT watching your gun toss, as that is the best countermeasure against it. Lastly, cheesing LRs in my opinion is one of the highlights of playing as a T, as it can be pretty funny when a T manages to cheese off half the CTs and win the round. Taking bullets out of the deagle would definitely take away from the experience of getting LR as one of the last 2 Ts alive.
 
Gun Toss is not picked for rebelling, it's picked because it isn't something that people usually are good at, so it's a win for the T. I get gun toss sucks, but this isn't gonna change it. this just has too many negatives. -1 for me.
I encourage you to connect for a map or two in the next couple of days and see for yourself how its being abused in the way I described. Half of the time the T just kills the CT before a throw even happens. Rebelling is cool but when an LR strips the primary and gives the T a free deagle it is unfair. I like gun toss, however the way it is being used in the server currently is not an LR game.

I think MSWS' suggestion of CTs keeping primaries during LR would solve my concerns.
 
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I think removing weapons for the majority of LR's is unnecessary. A simple modification of all LR's would be to not remove weapons, and only replace the slots when necessary (so for gun toss, you would keep primaries, and the deagle that would replace the pistol slot could still have 7 bullets). CT's aren't allowed to cheat, so I don't see how them being allowed to keep primaries would be problematic. Additionally, it still gives the T a chance to shoot the CT if they're not careful.


This also is a semi-fair point. Ideally the other CT's should be wary of what the prisoner is doing during the LR, but more often than not that isn't realistic. LRs are also generally in the T's favors, as they are able to decide when it occurs (they can drop primaries and THEN activate the LR), where, and what type of LR occurs. Overall I agree that currently the gun toss LR is unbalanced and overlooked.
It's not the T's fault they can get away with cheesing the CT's though. The entire point of being on T is to rebel and/or kill the CT's in LR. If you think gun toss is bad you definitely didn't play 3 years ago when it was actually impossible for CT's to win legit if they faced anyone with a brain. T's used to get god tier rolls and CT's for some reason just didn't. Unsure if that was a server thing or CSGO thing but still. Other LR modes have ways to cheese, like race, knife fight, shot 4 shot, etc.. -1 from me
 
I encourage you to connect for a map or two in the next couple of days and see for yourself how its being abused in the way I described. Half of the time the T just kills the CT before a throw even happens. Rebelling is cool but when an LR strips the primary and gives the T a free deagle it is unfair. I like gun toss, however the way it is being used in the server currently is not an LR game.

I think MSWS' suggestion of CTs keeping primaries during LR would solve my concerns.
I play plenty of jailbreak, thank you very much. (Don't mean to be overly rude, but ur tone was.)Cheesing happens, that's actually the Ts job. It isn't abuse or against the gamemode in the slightest. That's the game mode. Really, this happens with any LR, so this doesn't fix the problem. Are you suggesting we just ditch LR?
 
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I encourage you to connect for a map or two in the next couple of days and see for yourself how its being abused in the way I described. Half of the time the T just kills the CT before a throw even happens. Rebelling is cool but when an LR strips the primary and gives the T a free deagle it is unfair. I like gun toss, however the way it is being used in the server currently is not an LR game.

I think MSWS' suggestion of CTs keeping primaries during LR would solve my concerns.
It's not necessarily unfair when a CT is also given a Deagle with bullets. Definitely a personal problem IMO if a CT is unable to defend themselves whenever a T tries to cheese them in LR, and not a problem with the LR itself. I wouldn't be opposed to the CTs keeping primary during LR, but keep in mind that when LR happens you can simply throw your primary in a corner and have it there for in case you get gun tossed, and simply just pick it back up. That's what I do and it's pretty effective, as most Ts won't try to cheese if you have a primary on you.
 
Hey RIDTHEMID RIDTHEMID ,

After discussing this with CS LE we do not plan on implementing this change.

Rebelling is part of Jailbreak. The CT is able to defend themselves if the T attempts to cheat (cheese). If we were to remove ammo during Gun Toss, it can also further extend the round which we are trying to reduce.

~Closed
 
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