Question for people who know all the TF2 maps by heart

MacArther

Keeper of Treeception
=(e)=
Joined
Sep 22, 2010
Messages
1,712
So, per the Update notes for TF2 on cp_snakewater_final1, the following line is found:
  • Nature & Wildlife preservation measures
....is this just a plain joke and my somewhat sleep deprived mind is missing it...or is there actually something legitimately being fixed that is being referred to in a round-about fashion?!
 
It just adds some background stuff like some snakes in the water and re-adding some trees to the map
 
....do the tree's break up sight-lines and / or rocket/sticky jump routes?
 
....do the tree's break up sight-lines and / or rocket/sticky jump routes?
I don't think so.
They wouldn't add them where it affects the gameplay.
For example: The if the rocks on Badwater at the starter cap weren't there, then it would just be a regular hill.
Maps have already been implemented in their intended playable way. So the snakes don't change gameplay what-so-ever.

Tree's wouldn't affect the nav mesh.
 
I mean I remember all of our maps by heart but otherwise I struggle on other maps that aren’t popular.
 

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