Not Planned [CS JB] Make an option to automute everybody besides wardens

sabo

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Apr 27, 2020
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CS JB gets mad confusing when there's 40+ people on the server, all micspamming. I'd like if there was a command like !wardenpriority (or something shorter) where the only person you can hear is the Warden. This would just be a QOL improvement. Also there's probably a bunch of issues in it that will be discussed below but, just an idea.
 
Upvote 3
I think a better solution would be to lower the volume of everyone except the warden.
 
This would be a great feature but I imagine it would be a hassle to program, especially with how broken peace / new warden / round start mutes are already.
 
Honestly not a bad idea. Main issue I see are T's getting killed for not listening to a valid CT command (i.e drop gun).

If possible it'll be great to add like a !deaf command where you can choose to mute T's, CT's, or both and keep only the Warden unmuted. Maybe adding a disclaimer saying if they don't comply with CT command they risk getting killed.

In an ideal world admins step in to try to orchestrate the chaos but when there is 50+ players unmuted in a role-playing server its gets a bit too rowdy.
 
Maybe have !peace last for longer? Cause this is already a thing, if you type !peace as a warden CTs and Ts get muted for (I believe) 30 seconds.

CT callouts in my opinion are essential to how JB is played so removing that ability for long periods of time is counter productive. (edit)
 
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Maybe have !peace last for longer? Cause this is already a thing, if you type !peace as a warden CTs and Ts get muted for (I believe) 30 seconds.

CT callouts in my opinion are essential to how JB is played so removing that ability for long periods of time is counter productive. (edit)
I know that callouts are needed for the warden, but for the t's, not really
 
Honestly not a bad idea. Main issue I see are T's getting killed for not listening to a valid CT command (i.e drop gun).

If possible it'll be great to add like a !deaf command where you can choose to mute T's, CT's, or both and keep only the Warden unmuted. Maybe adding a disclaimer saying if they don't comply with CT command they risk getting killed.

In an ideal world admins step in to try to orchestrate the chaos but when there is 50+ players unmuted in a role-playing server its gets a bit too rowdy.
This is a good idea +1 for a !deaf command designed how Jacko stated.
 

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