Resolved RUST - EGO 3x RUST - all bullets are ricocheting on chinook

anas

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Feb 20, 2020
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173
What application are you reporting this issue on?
RUST

What server is this happening on?
EGO 3x RUST

Short description of the bug.
all bullets are ricocheting on chinook

Description of the bug.
whenever you shoot at people in chinook bullets show up as ricochet in combatlog

What should be happening instead?
people should die if they get shot in a chinook instead they’re granted invincibility as bullets just ricochet instead of registering

Describe how to replicate the bug.
to replicate the bug just shoot at someone driving the chinook and open up combatlog to see whether they took any dmg

Extra info?
 
This issue was introduced in the latest update to Rust and is related to the CH47 prefab. I have extremely limited ability to change it's behavior and have instead been attempting to come up with ways to bring damage back programmatically.

I can't promise that I'll discover a good solution for this but I've been actively trying.
 
Also worth noting this behavior was changed by facepunch for undisclosed reasons and they're not particularly sympathetic to servers with the CH47 because it's not intended to be used by players.
 
anas anas

While we weren't able to change the behavior of the ch47 prefab it seems like facepunch has made it possible to kill through it's windows again.

However Rust leadership is in talks to replace the CH47 with something less overpowered (but still interesting enough to drive new members) so stay tuned for that update in the coming weeks.

Thanks.
 

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