- Joined
- May 24, 2015
- Messages
- 291
Still no topic for BF:2042.. sadness!
No-Pats,
Update #2 will be available on November 25, and brings a set of balance changes for vehicles and weapons, and fixes for critical bugs we found during the Early Access week of November 12.
For vehicles such as the LCAA Hovercraft, MD540 Nightbird, KA-520 Super Hokum and AH-64GX Apache Warchief we’ve made adjustments that brings them more in line with other vehicles. On the weapon front, you can expect increased recoil for the PP-29, and more consistent bullet spread for most weapons.
We also fixed several critical bugs we noticed were preventing a consistent game experience. These fixes include situations where you could not be revived or respawn as intended.
Once this update is in your hands we’ll follow with Update #3 which is tentatively set for deploy next week. It will be our biggest update so far and provides a larger and more substantial set of changes, including performance enhancements, balance changes, and further QoL improvements. For an early look at that, check out our blog from yesterday.
The full update notes are available below. We’ll keep you updated on the roll out of the update and what's next over on the @BattlefieldComm Twitter account, where you can also follow along with our tracking of known issues, and changes that we’re able to make in real time.
Link Notes on Reddit
No-Pats,
Update #2 will be available on November 25, and brings a set of balance changes for vehicles and weapons, and fixes for critical bugs we found during the Early Access week of November 12.
For vehicles such as the LCAA Hovercraft, MD540 Nightbird, KA-520 Super Hokum and AH-64GX Apache Warchief we’ve made adjustments that brings them more in line with other vehicles. On the weapon front, you can expect increased recoil for the PP-29, and more consistent bullet spread for most weapons.
We also fixed several critical bugs we noticed were preventing a consistent game experience. These fixes include situations where you could not be revived or respawn as intended.
Once this update is in your hands we’ll follow with Update #3 which is tentatively set for deploy next week. It will be our biggest update so far and provides a larger and more substantial set of changes, including performance enhancements, balance changes, and further QoL improvements. For an early look at that, check out our blog from yesterday.
The full update notes are available below. We’ll keep you updated on the roll out of the update and what's next over on the @BattlefieldComm Twitter account, where you can also follow along with our tracking of known issues, and changes that we’re able to make in real time.
Link Notes on Reddit









