What map design/style do you prefer?
maybe like a cool spacy, vibe map with like see thru colored glass type texture
What type of run/parkour do you prefer?
maybe you can add like a relatively difficult kz jump section so that the first person to reach the finish gets armor /heavy armor or some reward. if you fall you take damage or something in lava/water. or a taser with like 3 shots to it. you can make the kz part harder and less easy so everyone on the server isnt trying to jump the whole time
What map size and area size do you prefer?
probably large since there's soo much rdm in closequarters/small maps. or maybe like a huge large map with just all scouts and awps(awps being harder to find). a full scout and awp map I can see being pretty fun as there will be plenty of whiff shots and laughing and bantering, plus it makes players better at sniping
Do you like T rooms?
not really, in closequarters people just storm the t room, resulting in mass rdm most of the time