Delivered Jailbreak Zombie Day

TheresHallow

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Jan 25, 2019
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I came up with an idea to changing Zombie day, during Zombie day, the objective is for the CT's (Zombies) to kill T's (Humans) while the CT's can only use knives, and start off with extra health vs the T's, however, my idea would be an updated version of Zombies, the same rules do apply, however. When a zombie kills a human, the humans should be respawned as zombies so they can help their fellow zombies, think as it as infecting humans? After the initial CT's spawn with whatever amount of health they have, whenever they "infect" a human, and they become a zombie. Their health would be based on this formula (HP of all T's / Amount of remaining T's alive) therefore, giving both teams an equal benefit, so it's not just T's camping and killing the zombies without any real fight? Now, I understand many people dislike me and might be biased towards me and just say no, but I'd like to hear your unbiased, honest feedback as I feel this would be a great addition to special days and give zombies a bit of a kick.
 
Upvote 2
+1

When zombies (CT) knife a T it should infect them, as T TheresHallow suggested, rather than killing them. That along with possibly giving zombies the ability to choose a class (health, speed, high jump i.e) might give the CT's a reasonable chance at winning the round.

The current state of calling Zombies as a special day ends in two ways. With T's grouping up and camping a spot such as a no-recall climb making it virtually impossible for CT's to reach them or with T's camping armory and killing the Zombies (CT) before they even have a chance to leave spawn.



TL;DR?
https://streamable.com/01vgb3
 
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i think this is a good idea. i think zombies should also have more health, if you have ever played a zombie escape server you would know that you dont just die from a few shots to the head and it takes a lot longer

imo you should increase health by 25-50%, increase natural healing and maybe give zombies a bit of low gravity or a speed boost
 
i think this is a good idea. i think zombies should also have more health, if you have ever played a zombie escape server you would know that you dont just die from a few shots to the head and it takes a lot longer

imo you should increase health by 25-50%, increase natural healing and maybe give zombies a bit of low gravity or a speed boost
I think what Jacko Jacko said with the zombies being able to choose a single perk would be really good
 
How would we get the CT's "that get turned into zombies" the ability to kill the other CT's without turning on team damage?
 
If it's possible to make an infection mode style zombie day that would be cool but I think the day can be fixed with what Jacko suggested, giving zombies abilities like speed and jump height
 
How would we get the CT's "that get turned into zombies" the ability to kill the other CT's without turning on team damage?
Once they die, switch teams, respawn them as CT. Create an array of the players who have switched over and have them switch back once the day is complete If they are CT banned then they can wait till the end of the game or just lift the punishment for the special day.
 
This is possible, I think it's a good change.
 
Considering how slow zombies are, meaning it’s extremely difficult to chase after someone unless there’s another CT to cut them off, I would give this a +1
 
T TheresHallow

The primary reason I'd be against this is because it essentially makes the round impossible for prisoners to win. Also, I do not this change would be an effective way to discourage prisoners from camping (at least until there are 40 zombies doing climb to reach you). Another thing I'd consider is how you would manage the prisoners ammo. Currently, prisoners have to be careful not to use up all their ammo during a Zombie Day. With the sharp increase of Zombies in this game mode, how would you prevent this issue? One potential solution would be giving unlimited ammo, though this may encourage more camping. Regardless, I do think it would make Zombie Day more enjoyable overall for the player base.

Would love to hear your thoughts, I am currently neutral on this change.

-+0
 
T TheresHallow

The primary reason I'd be against this is because it essentially makes the round impossible for prisoners to win. Also, I do not this change would be an effective way to discourage prisoners from camping (at least until there are 40 zombies doing climb to reach you). Another thing I'd consider is how you would manage the prisoners ammo. Currently, prisoners have to be careful not to use up all their ammo during a Zombie Day. With the sharp increase of Zombies in this game mode, how would you prevent this issue? One potential solution would be giving unlimited ammo, though this may encourage more camping. Regardless, I do think it would make Zombie Day more enjoyable overall for the player base.

Would love to hear your thoughts, I am currently neutral on this change.

-+0
If the prisoners didn't camp, they could actually make an effort to kill the zombies before the zombies could kill them
 
T TheresHallow

We are looking into improving Zombie Special Day on Jailbreak. Stay tuned™!

~Changed status to "In Development"
 

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