Not Planned Jailbreak Map - Minecraft Notch

Daddy Succ

Succ
=(eGO)=
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Hello,
Just making a simple map suggestion for the Jailbreak server. The map is minecraft themed and done very well. @Jayy was able to load it up on the live server for a test run and it seemed to be liked by most. Hoping to get some opinions from people who weren't on during the test

https://steamcommunity.com/sharedfiles/filedetails/?id=673787239&searchtext=jailbreak

The map is mostly finished, aside from a few fixes to make the map more enjoyable. Issues such as colors timer, cell door bug, and increasing speed on a game. Besides that, it's ready to go.

If enough people show interest, I will try to have someone from the mapping team fix a few issues before pushing it live. (Assuming LE agree to push it to live)
 
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Upvote 6
After exploring the map for like an hour I have the following to say:
Secrets are fucking amazing (maybe even thorgot level and I don't say that lightly)
Music is pretty good (turn down the volume though EXCEPT FOR THE SECRET BECAUSE ITS FUNNY)
Games are great

+10000

Huge fan, please add it
 

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We had this map before in pG but I can't remember why it was removed. Hopefully we get it added because if I remember correctly it was one of the better minecraft jb maps out there.
 
Music is awesome. I feel the level is currently nice, not too loud but still loud enough.

The map is also beautiful. The maker spent a TON of time on shadows and such as it looks really good.


Skle Skle
Since you explored it, I will let you know what Jayy and I thought might need fixing for the live server.
1. Colors timer. Colors is a bit too fast. Normal mode is a little bit too fast and hard is extremely toxic. The first time I played it earlier today while testing the map I killed all but 1 player (I did hard on accident) D:
2. Hide-n-creep is a super fun game, but needs a couple small tweaks. The game works by having T's run through a maze and 3 CT's are on top of the maze looking down through glass controlling creepers (When you move the creepers move underneath you. You have a clone of the maze on top for you to run through). The creepers explode and kill T's when they touch them. Currently, the CT's (or T's controlling the creepers if you wanna play that way) have a speed penalty which is a bit too strong. Unless you have 25+ T's in the game, its far too easy to just run away from the creeper, especially since once the creeper explodes you are done and do not get another one to play with. The other suggestion was to add 2 more creepers to make the game more intense and difficult.
3. Cells are broke. They spawned opened on 75% of the rounds we played.

With those 3 fixes, I think this map has huge potential as its a really well put together map
 
Music is awesome. I feel the level is currently nice, not too loud but still loud enough.

The map is also beautiful. The maker spent a TON of time on shadows and such as it looks really good.


Skle Skle
Since you explored it, I will let you know what Jayy and I thought might need fixing for the live server.
1. Colors timer. Colors is a bit too fast. Normal mode is a little bit too fast and hard is extremely toxic. The first time I played it earlier today while testing the map I killed all but 1 player (I did hard on accident) D:
2. Hide-n-creep is a super fun game, but needs a couple small tweaks. The game works by having T's run through a maze and 3 CT's are on top of the maze looking down through glass controlling creepers (When you move the creepers move underneath you. You have a clone of the maze on top for you to run through). The creepers explode and kill T's when they touch them. Currently, the CT's (or T's controlling the creepers if you wanna play that way) have a speed penalty which is a bit too strong. Unless you have 25+ T's in the game, its far too easy to just run away from the creeper, especially since once the creeper explodes you are done and do not get another one to play with. The other suggestion was to add 2 more creepers to make the game more intense and difficult.
3. Cells are broke. They spawned opened on 75% of the rounds we played.

With those 3 fixes, I think this map has huge potential as its a really well put together map
1. Personally I like the speed of this colors - it's a little fast from the perspective of outside maps but it's extremely small; you can jump from one corner to the other with the tiniest amount of speed. My only criticism with colors is that for
1649990026280.png
this color it doesn't match at all and is close to purple which makes it confusing. That's just my opinion though (I generally like the harder colors)
2. Nothing to say here, I completely agree
3. I haven't had this happen to me once. I assume this is because I'm playing on a local server, and you guys presumably tested on dev. This may be the same bug that occurs on jb_minecraft_beta_ego. Can't say much as I haven't had it happen to me

Other things:
1. If you think colors is too toxic, just wait until you see the pig game. That one, I believe, should definitely be toned down
2. It would be cool if you could add indicators for buttons that tell you what it does (keep it in the style of signs around the map)
3.
1649990189928.png
This secret is WAAAY too strong for the time it takes to get. Please nerf it
4. Vents are super underpowered. CTs can easily reach the end of vents before Ts are able to reach it. Not really sure what you can do to fix this - maybe lower the hp of the func_breakables?
5. This is possible (albeit really kinda hard to pull off) https://streamable.com/q5es80
 
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Definitely agree with the button indicators. I think the Pig game is perfect the way it is. Easy mode is pretty easy and usually only have 1-2 pigs moving at a time. Hard is super toxic but I like that it has different modes
 
I will personally be looking into this. Considering the positive feedback within this thread, it seems like this map would be a great addition. Thanks for the suggestion, and thank you everyone for commenting here!
 
I will personally be looking into this. Considering the positive feedback within this thread, it seems like this map would be a great addition. Thanks for the suggestion, and thank you everyone for commenting here!
Awesome! I’ll get in touch with you to further explain some fixes I think would be beneficial.
 
Hello,
Just making a simple map suggestion for the Jailbreak server. The map is minecraft themed and done very well. @Jayy was able to load it up on the live server for a test run and it seemed to be liked by most. Hoping to get some opinions from people who weren't on during the test

https://steamcommunity.com/sharedfiles/filedetails/?id=673787239&searchtext=jailbreak

The map is mostly finished, aside from a few fixes to make the map more enjoyable. Issues such as colors timer, cell door bug, and increasing speed on a game. Besides that, it's ready to go.

If enough people show interest, I will try to have someone from the mapping team fix a few issues before pushing it live. (Assuming LE agree to push it to live)
I will talk to my fellow LE and discuss your non le status and we will see if we can add your amazing map mr non le succ. We will get back to you in 5 business days pending Belt Belt baseball schedule, @Spare trumpet lessons, and hopefully @DDZ ZioNeX not crashing another car. I will let you know my kind sir!
 
5 business days doesn't sound reasonable, Belt spends too much time sitting in the sidelines of baseball.
 
you can count on blank to give you a response as he spends all of his time sitting at his crusty computer due to the lack of a life and the lack of touching grass
 

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