The new AWP Server Ranks suck

Beefgrinder

I made one post
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May 1, 2022
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The new ranking system is not very good. For context the previous system worked as a elo system should. If someone had [10,000] Points and died to someone with lets say [2,000] points. The amount removed is reflective on the skill difference. Thus this person would lose maybe 10 points with the other guy getting 10 points. So on and so forth with a max points lost of [-20]. This meant you needed to have a very high KD in order to maintain a high score. Anything low and you would drop.

With the system in place now ANY kill you get on ANY player grants you +5 points. Doesn't matter if the player you killed has 200,000 points and you just joined the server. This has removed most of the fun with a ranks system. It is very rewarding killing the top enemy guy and getting massive points, or challenging for better players to raise in the ranks. Of course you still need a positive KD to get any points, but the bar is set extremely low. Someone could have a kd of 1.2 (which sucks) and still manage to get very high on the leaderboard with just playing all day.

What should be done? I for one would be fine with anything better than this current system we have. The biggest thing I think should be the elo gain being based of the points I was talking about earlier. Killing a dude whos number 2 on the leaderboard going 40/10 should not give you the same points as some dude who just downloaded the game.

Why do I care? I don't know. Thanks.
 
The new ranking system is not very good. For context the previous system worked as a elo system should. If someone had [10,000] Points and died to someone with lets say [2,000] points. The amount removed is reflective on the skill difference. Thus this person would lose maybe 10 points with the other guy getting 10 points. So on and so forth with a max points lost of [-20]. This meant you needed to have a very high KD in order to maintain a high score. Anything low and you would drop.

With the system in place now ANY kill you get on ANY player grants you +5 points. Doesn't matter if the player you killed has 200,000 points and you just joined the server. This has removed most of the fun with a ranks system. It is very rewarding killing the top enemy guy and getting massive points, or challenging for better players to raise in the ranks. Of course you still need a positive KD to get any points, but the bar is set extremely low. Someone could have a kd of 1.2 (which sucks) and still manage to get very high on the leaderboard with just playing all day.

What should be done? I for one would be fine with anything better than this current system we have. The biggest thing I think should be the elo gain being based of the points I was talking about earlier. Killing a dude whos number 2 on the leaderboard going 40/10 should not give you the same points as some dude who just downloaded the game.

Why do I care? I don't know. Thanks.
basically if you are in the 10000-15000 range u need AT LEAST a 6kd to break even, and above that to go up. meaning that if you are anywhere in the top 50 just dont play and you'll always be the highest ranked, or just camp all day and play extremely passive to try to get a good kd/kill bind to not lose points.
 
As of today 9/6/2022 they seem to be fixed. If a very high elo rated player dies to a lower rated player they lose -25 which is good. The ranks are so fucked though with the old system that they should be reset. Some people are in the thirty and forty thousand points and would take a long time to fix.

They should reset the AWP ranks since the new points system is in place now.
 
I think it also depends if you have >100 kills right?
 
A lot of players dislike that this experiment is causing them to lose points.

I believe a lot of players would feel more reassured if a backup was made, so they are guaranteed to have their old points back if the old system turns out to be a better representation of skill down the line.

Otherwise, I think the new system is good, but the point loss maximum definitely needs tweaking. A player shouldn't break even with points if they are 1-10 but the 1 kill they got was on a high rank player like zaddy. Things happen, you know?
 
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