Not Planned Let ST's be allowed in vents/armory

Moto Moto

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I know something like this has been discussed already, but I just can't see why not to allow it. CT's killing ST's for being in armory is kinda cringe and not fun. If ST's want to rebel they can just get guns anyway lol. Thanks <3
 
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Good idea and all but I don't want STs to be able to defend themselves when I decide to freekill them.
 
im pretty sure warden has to specify their restrictions.
vents and armoury are implied KOS iirc, but usually you can just slip into armoury anyways so long as CTs aren’t pursuing rebellers / out of sight
 
vents and armoury are implied KOS iirc, but usually you can just slip into armoury anyways so long as CTs aren’t pursuing rebellers / out of sight
idk majority of people dont kill for that, I feel like we should make CT's state the conditions for ST so there's no nonsense
 
It is implied that secrets, vents, and armoury are KOS. Warden can remove these restrictions if they see fit, or add additional ones. Guards should not be out of sight of stack anyhow (following the ST is not a valid reason to be out of sight), so unless you're doing this in front of their nose, a problem shouldn't usually occur.

I don't really see an issue with how it's done currently, it doesn't make sense logically for ST to be allowed in armoury/vents by default (you wouldn't be able to do this on a free day, why would you be able to on an ST freeday).

The goal of ST (in a game sense from the CT perspective) is to remove threats to the round by giving "special treatment" to someone who could threaten the round in order to convince them not to. Why would that special treatment be "let's allow them in vents, secrets, and armoury so they can be even more threatening later on when our bribes don't work anymore!".
 
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I agree with what blank said, CT's are allowed to kill ST's if they see them in vents/armory/secrets without warden permission. Most wardens now a days will allow you to be in these places if you ask them so I think how we have it now is okay. If warden doesn't allow it then you have to try and sneak in and out which isn't hard in most cases.
 
Normalize Wardens explicitly saying STs can be in rebellious regions.
 
I think wardens should just be clear with their ST rules, like the most common rule most wardens have are just "stay 3 knifing distances away from all cts" and that's as far as it goes. But even in that case, most players think that it's a toxic rule. As far as getting killed for being in vents, I've never seen that happen. Only time is some ct asking if ST was allowed in armory, to which the warden will say "yes" or "no". STs are usually given to the people with bomb, guns, or people who rebel (to keep them from further rebelling). I think they should be allowed whatever as long as it doesn't hurt the cts or mess with other ts. and people who ST rebel...Yikes!
(i st rebel all the time)
 
If your ST and want to go in armory just ask the warden 4Head

for real though being ST is cringe anyways just rebel ( W T take )
 
I love killing CTs as an ST then immediately getting my ST back after asking for a pardon (they glaze)
 
So from everyone's reaction I'd say "ST is allowed in armory, unless warden says he isn't" would be the best rule change. :)
 
So from everyone's reaction I'd say "ST is allowed in armory, unless warden says he isn't" would be the best rule change. :)
Why would sts need to have it even easier to rebel lol, if u run into a vent infront of a ct thats ur fault having them be allowed to go into armory for easy rebel would just make it braindead
 
I also agree with blank tbh, he's got a HUGEEE point here.
 
I also agree with blank tbh, he's got a HUGEEE point here.
Yessir I agree as well with blank, I feel like people already ST rebel enough so giving them the green light for armory could be chaos imo
 

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