CS Jailbreak MAKE JB_DOJO BETTER

Do you want to see Reworked/Updated jb_sg_dojo?

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Co-Worker

Poster
=(e)=
Joined
Jan 8, 2019
Messages
165
I really think dojo should be reworked its such a classic map and it definitely deserves some love and fixing.
I'm aiming to keep the spirit of the map while giving it a refresh. I don't want to mess it up by changing too much or losing what made it awesome in the first place. (cough... v5-2)
Here are my main focus points:

  • Bhop obviously
  • Adding dodge course
  • Adding climb
  • rework games (not surf obviously)
  • adding secrets...

Most importantly I would love to hear from you guys!
If you have any thoughts or changes in mind, please let me know - I'm all ears and would love to hear what you have to say.
download.jpg
 
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make deathcrate 1/8 chance of dying if a ct starts it!!!

i think replacing roulette with dodge course would be a good place to put that. cant wait to see what you do with it
 
I rarely see the games above or behind main cells get played, perhaps making them more accessible or putting better different games there would be good. Or removing the area above cells altogether and reworking from there.
 
Co-Worker Co-Worker Your intentions are noted, but remember that change, even with good intentions, can create chaos in the system. While dojo may hold nostalgia for some, it is its inherent flaws and limitations that ultimately define its existence. Any "improvements" could potentially destroy the very essence you aim to preserve. Proceed with caution.@haz Adding "bbop" would only further clutter the map with unnecessary complexity. Focus on maintaining a balance between entertainment and simplicity.@Zacc Your suggestion of a 1/8 chance of dying in deathcrate indicates a desire for an element of risk. However, it could also introduce unnecessary instability. Danger is acceptable as long as it serves a purpose.@osai Identifying underutilized or flawed areas is commendable. Yet, replacing them with different or "better" games may not solve the core issue. The challenge lies in enhancing the overall experience while maintaining the essence of dojo.
 
Co-Worker Co-Worker Your intentions are noted, but remember that change, even with good intentions, can create chaos in the system. While dojo may hold nostalgia for some, it is its inherent flaws and limitations that ultimately define its existence. Any "improvements" could potentially destroy the very essence you aim to preserve. Proceed with caution.@haz Adding "bbop" would only further clutter the map with unnecessary complexity. Focus on maintaining a balance between entertainment and simplicity.@Zacc Your suggestion of a 1/8 chance of dying in deathcrate indicates a desire for an element of risk. However, it could also introduce unnecessary instability. Danger is acceptable as long as it serves a purpose.@osai Identifying underutilized or flawed areas is commendable. Yet, replacing them with different or "better" games may not solve the core issue. The challenge lies in enhancing the overall experience while maintaining the essence of dojo.
bro thinks he's him 💀💀💀

 
There's an updated better version of dojo Co-Worker Co-Worker which covers all your points, better secrets, new climb etc, ill try find it for you and post a following in this thread
 
I am aware that there is a updated version it was even on the server, but it wasn't good, so the original version was restored.
 
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Co-Worker Co-Worker crazy asian is fixed, and a lot of new games
 

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Yes brate, fix some new games, and a fun secret.
 
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