interest poll : team fortress 2 guidebook

What do you think of me publishing a guide to Team Fortress?

  • Great idea! I would buy one!

    Points: 2 8.7%
  • Decent idea. I would be interested in flipping through it.

    Points: 8 34.8%
  • Good idea for the noobs, but I wouldn't buy it.

    Points: 10 43.5%
  • Bad idea altogether. Don't do it.

    Points: 3 13.0%

  • Total voters
    23

Dreadmaker

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Joined
Mar 14, 2008
Messages
1,134
Hey eveyone.

I had an idea recently to self publish (on lulu.com) a guidebook to team fortress 2. It would include general gameplay tips, then 9 chapters on class specific information. I would then include map guides for the original tf2 maps that steam put out.

my question is, what do you think of the idea? are you interested? would you be interested in buying it? I don't really know what the price would be, but probably from about 10-20 bucks.

Here is a sample of my work : http://www.edgegamers.org/forums/showthread.php?t=38322

tell me what you think!
 
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not something i would use.

just not that complex of a game... jump in... pick a class and go.

if anything you might spend a faction of the time putting some info (like the basics for any noobs) in a wiki, but im shure thats already been done. (i could google it if i was feeling up to it)


in short, I dont think many people would take advantage of it and therefore it would mostly be viewed as a waist of time.
 
Yeah TF2 is a pretty simple game. Their isnt really a whole lot of complexity to it. Its more jump in play. "Practise makes Perfect" is a perfect quote for the game i think.
 
Good for someone first starting out. I can't say I would be willing to spend money on it though. Good write up on the engi!
 
Thanks for the opinions guys.

My thought concerning the simple game aspect is that it isn't actually a simple game. for some people, it is. for some, it really isn't. That isn't necessarily in terms of skill, but in terms of functionality.

You see, teamwork is huge in this game, and there are a lot of people that don't see it as that. Plus, there are various things that people don't know, that they should know. Take my engie guide as an example : any vet would know that your can right click to move the blueprint sideways, but not the noobs. And that's the market I would really be catering to. Although, for the most part, you are right. Hopping in- game is the best way to learn anything... but then again, strategy guides are posted for all sorts of other similar games, and they still have a market.

Thanks for the input... and keep it coming! I would really like a bit more of a vote base...

Also, gunning, I'm glad you liked the engie guide. I may also post some others in the future, just to get some opinions on them, Especially if I decide to go ahead with the book idea.
 
To be honest, it wouldn't be something I'd spend any money on. There's already a lot of TF2 info out there that can be gotten for free. When I was first starting out, I definitely consulted these sites to give me some tips.

That's not to say you couldn't improve on what's already out there, but you definitely have to keep your competition in mind. Perhaps a better route would be to put the guide up and then ask for donations?
 
Well, If i didn't have my Orange box prima offcial eGuide, then maybe
 
So... I would still like more opinions, if more people want to comment. HOWEVER... what I would like a lot more is for the few people who said they would really like it, and who would buy it, to send me a PM, telling me what they want in it. you aren't under any kind of obligation or anything, but It would be good for the people who want it to tell me exactly what they want.
 
You see, teamwork is huge in this game, and there are a lot of people that don't see it as that.

Id agree, but teamwork isnt something you learn in a wiki guide or otherwise.

So at that point your asking yourself, how do i teach good teamwork so that playing the game is more fun?

and that my friend... well... if you can manage to do that, you dont need to be writing how-twos for a silly little online FPS!
 
The premise is good, the backing is lacking (Bad pun).

Anyway, its a good idea. Maybe start a wiki with it (Which I would be more than glad to help you do) or a website (I also can help with that).

I just wouldn't pay money for it.
 
I wouldn't buy it. I mean, you don't need a guide like many people have already sia,d just jump in and play and you'll learn as you go on.
 
Well, I think it would maybe be a good thing for beginners that never really played Team Fortress Classic and immediately just jumps into Team Fortress 2 without knowing any clue about the game, but personally its not really necessary.
 
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