I believe removing the damage sound from the T room on TTT Closequarters would make it more useful without removing the much-needed damage.
The reason I think this would be an improvement is:
The reason I think this would be an improvement is:
- The damage sound immediately gives away the T room. As soon as anyone enters the T room, everyone turns and starts shooting toward it because they can hear the damage sound.
- It makes the exits easy to camp. Once players hear the damage sound, they know someone is in the T room and that there is roughly a 20-second countdown. This gives them time to position themselves around the exits and wait for the player to come out.
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