- Joined
- Mar 6, 2008
- Messages
- 38
This is a wonderful video made by GMAN from the TF2 teamfortress group.
It shows how the lag compensation works in conjuction with the hitbox.
It will also explain how you can run behind cover and still be shot by a sniper.
IMO it shows how face stabs, backburner not critting etc etc happens when they should.
Personally I always thought classes like sniper should have to lead the person they are shooting at to hit them. EXAMPLE: when you are bird hunting and the bird is flying side to side, You do not shoot directly at the bird but a little in front of him to hit him.
I really look forward to reading others comments on this video.
thanks
http://www.freshbite.info/fnews_1215656105_10375.htm
It shows how the lag compensation works in conjuction with the hitbox.
It will also explain how you can run behind cover and still be shot by a sniper.
IMO it shows how face stabs, backburner not critting etc etc happens when they should.
Personally I always thought classes like sniper should have to lead the person they are shooting at to hit them. EXAMPLE: when you are bird hunting and the bird is flying side to side, You do not shoot directly at the bird but a little in front of him to hit him.
I really look forward to reading others comments on this video.
thanks
http://www.freshbite.info/fnews_1215656105_10375.htm











