High Pingers cause lag? Discussion

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eh i dont really believe so, not like in tf2 or source games.. maybe in counter-strike it seems like it could maybe?

but usually just pisses people off cuz u can't hit something that moves like that, that often.

-om
 
i run a ping around 150-180 depending on the time and i have no problems killing or being killed only reason i lag is i need a newer vid card and soon a new comp and ping dose not make you lag your bandwidth dose
 
They do not, except very briefly in some cases. If you are getting consistent lag, it is not other player's fault.
 
Really? I have noticed in my GMod server I get a high pinger even 50 over the second and the lag shoots up. When the high pinger is kicked it goes down.
 
Someones ping cannot "make the whole server lag" if thats one of the things you mean. Another persons connection to the server does not affect your own.
 
in my experience, when your pign is at the 100's or more and you get around people in game with the ping around 100s you will feel lag. but thats with any game really.
 
High ping on one, some, or all players has no effect except on those players who have bad connections.
Fill a server with people on 33.6 dialup and if you come on with cable, you still won't lag.
 
This is a complete myth.

In Source games at least, your computer never interacts directly with another player's. All of their actions are processed at the server, which then passes along the information to your client. In fact, the Source engine has a lag-compensation system built in to servers and clients which directly addresses this problem.

While this is not entirely accurate, you can simplify the picture a bit by assuming each player has their own dedicated 'pipe' to the server. Since eGO's servers have much more bandwidth and system resources available then they actually need, you can assume your pipe's ability to talk back and forth to the server is going to remain constant no matter how many players are on or how poor their connections are.

To put it simply, a player with a high ping (delay) to the server will not cause everyone else to share the same delay. Depending on how poor their connection actually is, you may notice them jerking around the screen among other things, but the effects will be localized to that specific player.


Here are the two major sources of lag which will affect everyone playing:

- Limited system resources (CPU, RAM, etc.) available. As more players connect, the server cannot keep up with the resource demand and will eventually slow to a crawl.

- Limited bandwidth available. As more players connect, the server cannot push out processed information quick enough to clients. This will result in lag for everyone connected and may even lead to players being dropped unexpectedly.


Iadien said:
It depends on the game engine.

This is correct. As I mentioned earlier, your computer never talks directly to another player's. If this happened, however, everyone WOULD be bound by a laggy player's delay and would feel the effects of their high ping. This is not the case in Source games, however.
 
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me and my friends play from india with pings of 300 usually a lot of europeans and asians play with pings of over 150 but iv never ever seen the server lag or complains from others abt lag.. we have a ping limit of 400-450 i guess. And stoppin players frm europe and asia would mean during ur off hours our servers would be dead. which i dont think is appreciated :)
ty
 
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Before joining Edge, it was an unbelievable pain in the ass trying to find a server which didn't kick for high ping. What a relief it was when i first played here, expecting to get auto-kicked, when i didn't get booted. :D
 
just my 2 cents...

high ping does not cause the entire server to lag

high ping does affect the team the high pinger is on because occasionally that person kinda 'freezes' for a bit...and they usually 'unfreeze' in the respawn room :)
 
eh i dont really believe so, not like in tf2 or source games.. maybe in counter-strike it seems like it could maybe?

but usually just pisses people off cuz u can't hit something that moves like that, that often.

-om

wait, wait, wait, wait...WAIT.

you say it doesnt lag tf2 or source games? but it lags counter strike SOURCE? :eek:

CS:S is THE source game :D
 
but usually just pisses people off cuz u can't hit something that moves like that, that often.

-om

Oh yea it does... I hate trying to shoot someone that is jumpy because of their ping.
 
10-12 years ago yes, now no. Its still fun to blame them though:

"Hey, nice dual 56k connection!!!"
 
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