TF2 Update!

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And I JUST yesterday had some dude on Goldrush calling me an idiot for saying "Don't shoot through the gates." In his own words:

"You idiot it's a <expletive> feature, if Valve wanted to fix it they would have done it at release or ten patches ago. It's not a bug it's a feature of some of the classes, it makes sense that flames go through grates."

Uh-huh. I bet he's facepalming right now.

Ahahahahahahahaha!
 
Actually you can still shoot through the gates. I tried it out with KWS. :/
 
Yeah you can still shoot through the gates, at least with the pyro. I was on goldrush last night after the update and witnessed 3-4 pyro kills through the gate before the round started. I think there is also a problem with snipers being able to shoot through the gate again, or maybe that is just on one particular stage.
 
Ok so whats the point of removing the health bonus from the backburner...thats the reason most used it? I can hear people arguing with Valve already...
 
They needed to remove it. Isn't really fair for a class to get a health boost from a weapon that's supposed to be an "unlock" and not an "upgrade".

Although, I find that suicide to steal the credit of the kill yet another upgrade to the Pyro...what the heck is that about? Aren't Pyros the only class that can get a posthumous kill Everyone else can only get assists. Just a little stupid. You're going to die anyway...
 
Anyone else notice not being able to aim the fire up on the battlements on ctf_turbine. I used ot be able to burn people through the floor and now i'm a sad emoduck :P
 
Although, I find that suicide to steal the credit of the kill yet another upgrade to the Pyro...what the heck is that about? Aren't Pyros the only class that can get a posthumous kill Everyone else can only get assists. Just a little stupid. You're going to die anyway...

It's aimed at anyone. Anyone can suicide by jumping off objects to take falling damage (like the doors in Toyfort), not to mention Soldiers and Demos who blow themselves up.
 
They needed to remove it. Isn't really fair for a class to get a health boost from a weapon that's supposed to be an "unlock" and not an "upgrade".

Although, I find that suicide to steal the credit of the kill yet another upgrade to the Pyro...what the heck is that about? Aren't Pyros the only class that can get a posthumous kill Everyone else can only get assists. Just a little stupid. You're going to die anyway...
Yeah, I agree with you that the pyro needed to lose the health boost on backburner. While I believe the compression blast is better than the backburner, it is now really a playstyle choice. If you like ambushing, then go backburner. If you're a little more aggressive, go compression blast. I'm a career pyro, so I'm not just your typical person who whines and cries and calls pyro broken all day long. With the health boost it really felt like an upgrade. Though I do believe that's why everyone hated it and griped about it. In my opinion if there wasn't a backburner, and it was just the old flamethrower with no compression blast and just +50 hp and then one with the compression blast and no health boost, everyone would gripe about the health boost.

As for the gate shooting, I'm glad it's fixed for the most part. However, now I feel bad for testing it last night to see if it was really fixed. Could've gone through the gate.

As for the suicide thing, I'm glad they added it. I get really tired of the soldiers and demos I injure severely, then because they don't want me to get the point, they just blow themselves up. It's not aimed to make the pyros better. Yes, pyros get posthumous kills, but that's not the point of the update. It's for all people, regardless of what class they play, that hate when a soldier or demo kill themselves rather than let you do it. No offense Booster, but on that point, it kinda sounds like just Pyro hate.
 
I never liked the backburner anyways. Only useful for small areas that pyros can camp.
Regular flamethrower with the compression blast rocks.

Now I just need them to lower the compression blast cost to like 5 or 10.

I'd totally win EVERYTHING. haha.
 
It's aimed at anyone. Anyone can suicide by jumping off objects to take falling damage (like the doors in Toyfort), not to mention Soldiers and Demos who blow themselves up.
No, that's not what I'm talking about. Of course anyone can kill themselves. I'm saying only Pyros can get kill someone after they are dead. Everyone else can only get assists. Nothing else. The only thing that comes close is if two people face off and kill each other, which isn't the same thing.
 
I should include on that. I do not hate Pyro. Pyro USED to be my 2nd most played class. That is, until the achievements and unlocks came aronud, along with the Backburner. It brought and average of 2-4 Pyros almost everywhere I went and well, when there is a class that we need to win, and no one is playing it, I'm not going to go around and tell everyone else what to do. I'll let them play their game and help the best I can to help them win.

It's fine that they added the suicide, because now anyone can get the kills, as opposed to a lousy assist. That I can agree with. It is part of the game, but still, a kill is a kill. If they want credit, that's fine, but I'm still on the fence on it.
 
HAPPY ABOUT THE HEALTH REDUCTION ON BACKBURNER :)

look out for my sniper rifle pyros :D
 
eh, i still like the backburner. the added health bonus needed to go - was too easy to play pyro with it.

just have to play pyro a little differently when using the backburner; it's more of a sneak tactic to get behind enemy lines than fire it up :)
 
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