Major TF2 updates

Now Heavys will dominate the battlefield! Yeah, I'm so happy they got rid of the +50 health, Pyros were almost unbeatable with 225 hp.
 
Yeah, it's a fair update...No need to complain about going about 175. When I used the Backburner, I did perfectly fine, and I did it most of the time with less than 175, but preferred the old Flamethrower.

Now all those who wanted to get crit lucky have to consider changing back. :D
 
even with reduced health I still do suicide runs with pyro, its about the fun, not the score.
 
I dunno...

On one hand I agree that the pyro was a bit overpowered. On the other, it makes me wonder why Valve buffed the pyro like that just to take it away.

It sounds to me like their either listening to people who complain, or most probably, their not beta testing their updates very well. Why else would they need to buff and nerf?

If this is the case, it makes me worry that in the future, classes won't be balanced, and the possiblity some (Like spy) never will.
 
How did soldiers lose alot?

Because now when a soldier kills you and kills himself at the same time, the last person who damaged the soldier gets credit for killing him. Big hit in hlstats for soldiers. Burning soldiers/demos also can't suicide without giving the pyro credit for the kill, another hit.
 
I dunno...

On one hand I agree that the pyro was a bit overpowered. On the other, it makes me wonder why Valve buffed the pyro like that just to take it away.

It sounds to me like their either listening to people who complain, or most probably, their not beta testing their updates very well. Why else would they need to buff and nerf?
The pyro players cried alot about being underpowered for awhile. I wouldn't be surprised if Valve purposefully overbuffed the pyro just so everyone else would complain to justify bringing pyro back down to reality and silence the pyro whiners once a for all.
 
10 bucks says the pyro gets added health back(not saying its going to be +50, could be lower)
 
I dunno. All that type of thing would do is get rid of pyro players, and Valve wants to make money.

This whole thing screams 'NO BETA TESTING'! I think if Valve isn't beta testing, and keeps doing the same thing with all updates, they will eventually shoot themselves in the foot.
 
Last edited:
The backburner has lost all of its pimpedness. It's a change that was needed, though.

Yeah it was needed, it was a pretty overpowered weapon.

Also WhiteSoxFan, I'm changing back to the normal flamethrower too, I've always liked it.
 
How is that? Didn't they just remove 50 health? That's not really a weapon tweak.

Personally, that's a fair change in my opinion.

Its mostly because when your by yourself behind enemy lines that 50 plus health ment you could kill a couple then sneak away without dieing. Now using backdoor passageways with a pyro is a bit pointless.
 
10 bucks says the pyro gets added health back(not saying its going to be +50, could be lower)

I actually saw that happening when i first heard about the change. That health was the only way pyros were able to get close enough to soldiers half the time. Doesn't matter that its a ambush weapon because when it gets down to it, Pyros are supposed to be an attacking class. Ambush is more of a defensive role then anything else.
 

Latest posts

Back
Top