Oh. My. God.

AWPerator

Thread Thumper
Joined
May 24, 2008
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Edit: These are not mine, just someone pictures I found of someone on another forum.


Look at How awesome Pyro fire/heavy Blood looks:
http://img201.imagevenue.com/img.php?image=12291_cp_gravelpit0027_122_551lo.jpg
http://img215.imagevenue.com/img.php?image=12292_cp_gravelpit0032_122_384lo.jpg

Sniping
http://img133.imagevenue.com/img.php?image=12297_itslikeimreallysniping_122_844lo.jpg


Random walking around
http://img172.imagevenue.com/img.php?image=12255_cp_dustbowl0006_122_643lo.jpg
http://img145.imagevenue.com/img.php?image=12257_cp_dustbowl0007_122_610lo.jpg
http://img136.imagevenue.com/img.php?image=12262_cp_dustbowl0008_122_774lo.jpg
http://img136.imagevenue.com/img.php?image=12263_cp_dustbowl0012_122_784lo.jpg
http://img241.imagevenue.com/img.php?image=12264_cp_dustbowl0013_122_459lo.jpg
http://img245.imagevenue.com/img.php?image=12266_cp_dustbowl0014_122_465lo.jpg
http://img213.imagevenue.com/img.php?image=12267_cp_dustbowl0015_122_147lo.jpg
http://img218.imagevenue.com/img.php?image=12268_cp_dustbowl0017_122_2lo.jpg
http://img242.imagevenue.com/img.php?image=12269_cp_dustbowl0018_122_350lo.jpg
http://img172.imagevenue.com/img.php?image=12271_cp_dustbowl0019_122_864lo.jpg
http://img242.imagevenue.com/img.php?image=12282_cp_dustbowl0021_122_42lo.jpg
http://img197.imagevenue.com/img.php?image=12284_cp_gravelpit0025_122_116lo.jpg
http://img234.imagevenue.com/img.php?image=12289_cp_gravelpit0026_122_213lo.jpg
http://img226.imagevenue.com/img.php?image=12294_ctf_2fort0022_122_440lo.jpg
http://img224.imagevenue.com/img.php?image=12295_ctf_2fort0023_122_101lo.jpg


Here is what you would put in your Autoexec
WARNING. I HAVE NOT DONE THIS, AND IT MAY OR MAY NOT DAMAGE YOUR COPY OF TF2. However, I have heard that some people tried it, and it works fine. To be safe, save a backup copy.

//Chucker's FPS config

//Netcode Settings (change to your preference)
rate 25000
cl_cmdrate 101
cl_interp_ratio 1
cl_updaterate 101
cl_interpolate 1

//Actual Video Settings
mat_antialias 0
mat_forceaniso 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_picmip 2
mat_trilinear 0
mat_vsync 0
r_rootlod 2
mat_dxlevel 81 //Changes DX level to 8.1, remove this if you'd rather have your default
mat_monitorgamma "1.6" //Ingame Gamma Settings

//FPS Settings
fps_max 0 //Setting to 0 sets no max limit
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_downloadfilter "nosounds"
cl_ejectbrass "0"
cl_forcepreload 1
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_show_splashes "0"
cl_smoothtime "0.01"
cl_smooth 1
commentary 0
mat_aaquality "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_excludetextures "1"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_hdr_manual_tonemap_rate "0"
mat_mipmaptextures "0"
mat_lightmap_pfms "0"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "-1"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_show_ab_hdr "0"
mat_showlightmappage "-1"
mat_specular "0"
mat_texture_limit "-1"
mat_trilinear "0"
mat_use_compressed_hdr_textures "1"
mat_showenvmapmask "0"
mat_showlowresimage "0"
mat_showmaterials "0"
mat_showmaterialsverbose "0"
mat_supportflashlight "0"
mat_wateroverlaysize "0"
mat_motion_blur_enabled "0"
mat_motion_blur_percent_of_screen_max "0"
mat_softwarelighting "0"
mp_decals "0"
muzzleflash_light "0"
net_maxfragments "1280"
net_maxfragments "1280"
net_showevents "0"
npc_height_adjust "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dnow "1"
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_ambientboost "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.01"
r_drawspecificstaticprop "0"
r_dynamic "0"
r_eyeglintlodpixels "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_fastzreject "0"
r_flashlightrendermodels "0"
r_unloadlightmaps "1"
r_flashlightrenderworld "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "0"
r_lod "2"
r_staticprop_lod "4"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_mmx "1"
r_norefresh "0"
r_occlusion "0"
r_renderoverlayfragment "0"
r_queued_decals "1"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "0"
r_spray_lifetime "0.1"
r_sse "1"
r_sse2 "1"
r_teeth "0"
r_staticpropinfo "0"
r_updaterefracttexture "0"
r_updaterefracttexture "0"
r_visualizeproplightcaching "1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_waterforcereflectentities"0"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0"

//Blood settings
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1


dsp_slow_cpu 1
r_threaded_particles 1
r_threaded_renderables 1
mat_showlowresimage 1

Credit:
http://gamers-underground.com/forum...und/27158-chuckers-tf2-fps-tweaks-config.html
 
Last edited:
Your image hosting site is very bad.

As for the actual pictures i am not sure TF2 can go to such low settings. It would simply crash or not start because of minimum requirements.
 
Viva la Commodore 64! That's for the text adventure version of TF2.

Go East
You see a suspicious demoman standing by himself
Use Flamethrower on demoman
Demoman was a SPY!!!! You killed the demoman! Congrats
 
if you ubercharge someone you probably wouldnt see much. lol.
 
trust me this isnt possible. i was trying to run dx 7.0 and i cant even play the game at all so setting to this isnt right.
 
LOL PhIxX my commodore 64 is still rusting in my backyard. Yes I still have it and it weighs a ton! these graphics are like playing the game without glasses on, in the game. Find an optometrist quick!
 
Back when Doom 3 was released I remember coming across a story about how someone was able to patch the game to run on an old voodoo 2 card.

Here is a link to some pictures I found running D3 with the voodoo 2 patch. http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=1462

I wonder if this is the case with these TF2 shots? If so, I think that would be incredibly impressive. It's always great to see people manipulate or adapt older hardware and software in completely different ways.
 
I think it looked that bad because he was playing it on his cell-phone. :D
 

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