New weapons

Hoot

Famous
Joined
Jul 6, 2008
Messages
520
What do u guys think the other weapons will be besides the KGB's. I think the machine gun will be all tricked out and stuff.
 
My thought is that the minigun will either get no spinup-time, and be weaker, or it will be longer to spin up, but do more damage. or maybe something to do with crits.
 
is the heavy the next class to get a new weapon?

I've been working a lot so i couldnt be on my cpu a lot
 
Too me that sounds to boring, hopefully it has some kind of slowing effect on who it hits, allowing the heavy really define the front lines, nothing to drastic that is. Or to better suit the heavy without the medic, make him have like a banner weapon he can use (secondary) that could temporarily (non stackable, one per heavy? with one more per 2 kills?) give a bonus to those around it once you implant it on the ground. Just toying some ideas here.
 
For the minigun. I'm going to guess substantially more damage but you are stuck in one spot while spinning.

For the shotgun. I'm going to guess much longer reload times but if you kill someone with it you get a percentage of your health back.
 
For the shotgun. I'm going to guess much longer reload times but if you kill someone with it you get a percentage of your health back.

thats actually a really good idea. i think same reload times as now tho(maybe a little slower) but mainly lower fire rate or less damage
 
Yeah i cant wait for them to release it, i hope the gun is going to be sick.
 

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