Black Mesa

TcVinsky

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Jul 10, 2008
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I am so sick and tired of asking this question but every time I always get a different answer. I just want a straight answer.
Are you allowed to build inside of your spawn, other than teles?
Because I had an eG telling me today that you were allowed to but had eGO's in the past tell me other wise.
(I do know the answer...I just want it clear to others)
Ok folks,,
No Building in spawn room allowed...even teleporters or dispenser.. Now the balcony just outside is a different story. The sentry must be placed OUTSIDE the door along with any supporting dispensers.
~D
 
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A rule of thumb - If spies can't zap it, you shouldn't build it.

I don't play BM, so I can't tell you for sure yes or no.
 
Woodstock has it. I don't really play BM either, but I will say that if building a gun inside spawn gives you an unfair advantage, i.e. invulnerable to spies, rockets, stickes.. that sort of thing, then it probably shouldn't be built.
 
I thought the creator purposely made that area buildable so that engineers CAN build sentries there. I could be wrong but I thought I had read something along those lines in the blackmesa feedback thread.
 
agreed with woodstock if a spy cant sap it then u cant build it RIGHT ON WOODSTOCK
 
If the creator of the map let people build in there then it is OK in my opinion. He designed the map so well it must have been on purpose. A patch to the level would have been made by now to "fix" it.

I actually think its cool personally. Adds the to the unique-ness of the map.
 
from what i understand it was a mapping error and will be fixed in the next version of Black Mesa and untill then were to not build in the spawn area of Black Mesa.
 
I thought it was a design feature. Spies can indeed sap the stuff, but they can't sap the stuff on the balcony, which is outside of spawn.
 
I thought it was a design feature. Spies can indeed sap the stuff, but they can't sap the stuff on the balcony, which is outside of spawn.

Yes, but it's vulnerable to demo/soldier fire.

That's it: if it can be killed with relative ease (even with an uber) it should be fine.

if an uber can't get to it unless someone is holding the door open... I don't know. I think dragonhill needs to answer this one.
 
Concerning the gameplay of the map, is this really that important? The final capture point is outside the viewpoint of the aforementioned area, so what's the problem?
 
makes it very hard to get from L to B or from C to K. With two well placed sgs you could cover B and K from all 3 directions. Unable to destroy any sgs inside and with just closing the doors blocking out all explosion damage is a little cheep anyway.
 
technically if it can be hit by rockets and stickes, etc its legal. It doesnt have to be able to be sapped.

and in spawn of BM, its really a worthless spot to build unless hes showing off his tricked out sentry
 
Not that anyone asked my opinion, and I fully defer to Council and Dragon on this, but

Both teams can do it and war is war.
 
Ok folks..guess i need to speak up on this one

#1 the map was designed to allow building in there.
#2 the next version will NOT allow building in spawn room area (the spawn room is also being relocated)
#3 While I thought it was "no big deal" to allow building in there it is now apparent it is causing issues for both players AND admins.

So, we have some choices...
1) do nothing and wait for the "oh so mighty" dragonhill to get off his butt and releasethe new version or
2) make a rule that can be politely issued out to every one as they play the map.

Personally I have stopped turtling up with sentries as it slows the game down.. I do like a sentry on the balcony from time to time if the opposing team is "rolling" us in the first 45 seconds.

I also have been able to whack that sentry point many times with a demo and 8 stickies at the base of the door... Kaboom!!!!

What say ye?.. no sentries?,,or more sentries in spawn?

btw..has any one seen 4 to 6 sentries in the spawn room? would love to see a screen shot of that

~D
 
I see no big problem with having the sentry there, it's still easy enough to take out with an uber, and if you can't get to it...it can't get to you. Also, there are more than enough different paths you can take to avoid it.
 
Ok folks,,

I have PM's Gardengrove and drunkensailor along with a posting to the EGO admins page about what I plan to do AND say when asked. Hopefully any admin that jumps into the server will have gotten the message too.

No Building in spawn room allowed...even teleporters or dispenser.. Now the balcony just outside is a different story. The sentry must be placed OUTSIDE the door along with any supporting dispensers.

If some one is playing and starts to argue about what i have told them in the past please be polite (it was my fault to begin with) and redirect them to this thread.

thanx every one

~D
 
Ok folks,,

I have PM's Gardengrove and drunkensailor along with a posting to the EGO admins page about what I plan to do AND say when asked. Hopefully any admin that jumps into the server will have gotten the message too.

No Building in spawn room allowed...even teleporters or dispenser.. Now the balcony just outside is a different story. The sentry must be placed OUTSIDE the door along with any supporting dispensers.

If some one is playing and starts to argue about what i have told them in the past please be polite (it was my fault to begin with) and redirect them to this thread.

thanx every one

~D

This is going to cause confusion and you know people will get booted from the server cause they have been able to do it and now they cant. The best way to fix it is to release a new version with a non build-able spawn room. This should be done right away, IMO.

--born
 
This is going to cause confusion and you know people will get booted from the server cause they have been able to do it and now they cant. The best way to fix it is to release a new version with a non build-able spawn room. This should be done right away, IMO.

--born


He is making another version of Blackmesa to fix this and a few other issues that have been pointed out to him since his final release of the map. Give him some time to get it done, since we know real life is quite important as well.
 

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