Simple Sniper Kukri Replacement

Silent_Ninja

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Jul 20, 2008
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I already posted this in the Steam Powered Forums but incase you guys didn't see it, here's idea that took 10 minutes to come up with,

C.R.I.K.E.Y.S.(Chargable Refurbished Innovative Kukri Efficient Yet Slower)

In other words the new Kurki unlockable should be this one I just made up. It is called C.r.i.k.e.y.s. and it's definition basically means it's slower but it charges you up.

C.R.I.K.E.Y.S. Level 10 Kurki
-25% Swing Speed
+ Successful Kills ensure your next 3 Sniper shots to be automatically charged to 100%

Comment? Suggestions? Feedback? Just something that popped into my head that fits in with Valve style of naming weapons that has something to do with the classes cultural background.
 
nah, i like my snipers to stay as a support group really. i dont feel the need for 12 snipers to rush to the enemy base for insta crit.
 
It's not meant like that, Smart snipers would wait for spies or nearby Heavies to use it on and Snipe whenever there aren't any.
 
i doubt any smart spy would take on a heavy, and spies usually wait for a sniper to zoom in before attempting to kill the sniper, but id use it nonetheless.
 
I already posted this in the Steam Powered Forums but incase you guys didn't see it, here's idea that took 10 minutes to come up with,

C.R.I.K.E.Y.S.(Chargable Refurbished Innovative Kukri Efficient Yet Slower)

In other words the new Kurki unlockable should be this one I just made up. It is called C.r.i.k.e.y.s. and it's definition basically means it's slower but it charges you up.

C.R.I.K.E.Y.S. Level 10 Kurki
-25% Swing Speed
+ Successful Kills ensure your next 3 Sniper shots to be automatically charged to 100%

Comment? Suggestions? Feedback? Just something that popped into my head that fits in with Valve style of naming weapons that has something to do with the classes cultural background.

actualy had the same idea:D, but 3 shots would be OP, so make it 2 shots
 
3 shots = OP snipers everywhere.

Also itll be pretty funny seeing snipers always trying to kill people with it so they can get the crits on their snipers ;P
 
What he is saying is that everytime you kill with the next 3 shots with your sniper rifle are 100% charged.Which is pretty OP even with 2 shots since I'm pretty sure 1 100% charged shot to the body = 195 damage.Any decent sniper i.e ME :D , will just stab, zoom, pop off a shot at any class , reload ,zoom, body shot again = kill with 1 shot left.
 
1 fully charged shot is 150 damage, and crit is X 3. And everyone here seems to be thinking 150, no charging up time from 50 to 150 (A zero charge shot is 50 damage). You still have to hit the head for a crit, we're not gonna hand you 3 kills on a platter.

I think -25% is a pretty small tradeoff for something that really gives you a really nice bonus. It'd be like the ubersaw: Everyone would use it because it really is just a straight improvement, despite the slower speed.
 
thats not a bad idea ninja, it should have a charge meter like the uber saw. kill 3 or 4 people (which ever sounds more reasonable) and next 3 shots are 100% crit.

on another note why doesnt anyone agree wit me that they should give the sniper a rocket launcher, minigun, remote pipe bombs,invisible cloak, wrench, and sandwich.. GOSH
 
I think its a great idea, especially when you're in an area that has an abundance of spies trying to backstab ya. I don't think 3 is OP since it only takes like 2 or 3 seconds to actually charge up a shot fully
 
Those 3 seconds ( maybe more ) keeps the sniper balanced.Imagine if somebody like foxtrotsomethinggoeshereier got a kill it would be pretty much gurantee a kill.Besides with this weapon it should slow down the charge timer since it gives you a chance to charge it up manually.
 
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