Arena Mode

This is a pretty good idea for deathmatch: 1 life, and maps made to work with all classes.

I love it.
 
Aww beat me to the post, oh well. Valve did a good job on this one for the most part, imo, Except for where it says that pyros have yet another advantage in this mode, not only with water but the fact that it's close quarters. Oh well, I'm already used to a lot of pyros anyways. :( Anyways, I'm looking forward to playing this mode. Opinions, anyone?
 
I have one.

Tommorow we see if the last weapon unlock is as good as the maps will be. And not what the weapon unlock is supposed to be.

If anyone know what I mean.....
 
I have one.

Tommorow we see if the last weapon unlock is as good as the maps will be. And not what the weapon unlock is supposed to be.

If anyone know what I mean.....

Who wants a sammich? Arena looks nice :) (oh yea btw im new here, but i play on the turbine server alot already)
 
Ahh i think i know what ill be playing for the next couple weeks... <_>

Well just hope you can kill before that setup time, if so I'll be haapppeeeetttyy.
 
I'll have to give it a shot, but I've never been a big fan of game modes where you only have one life. At this point, I'm more interested in this new Payload map.
 
Guys I'm sure its not just one life but a lives based system and its not just suddendeath mode its deathmatch with a twist.Theres a CP in it so you have 2 strategies to choose from. 1.Stick together and gang up on the other team hoping to kill them and eliminate there lives. Or 2.Spread out and assault the CP ( I say spread out because going to the CP as 1 group when the CP is in a big space with multiple ents is just asking for flank ownage ) and cap it.But the best thing is the stress on medics(dispensers die pretty fast).When 1 team has a medic here its much better and if you don't then you're running high and dry :cool:
 
This is gunna be sweet lumberyard looks great and yes BRING BACK SOME GRANARY AND WELL :P

for Granary, Well, and Badlands!!! EEEK!!
The middle capture point fighting area for each of these three existing maps has been extensively reworked and customized for TF2 Arena play.
 
I actually don't like this mode and will not play on it. I don't like the feeling of knowing I only have one life since I'm pretty suicidal when I play lol. I agree with Toasteddude, I'm more interested in the new payload map comin up.
 
I actually don't like this mode and will not play on it. I don't like the feeling of knowing I only have one life since I'm pretty suicidal when I play lol. I agree with Toasteddude, I'm more interested in the new payload map comin up.

I actually like this idea. It is one of the things about AA (americasarmy) that I love. Cant wait to check it out.
 
I don't get it all they did was bring CS into TF2?

Actually, that's kind of what I was thinking. While I like the looks of Lumberyard in the screen shots, one of the things I love about TF2 is the ability to respawn. (Go figure.) I'll give it a try, but I'm more interested in this supposed new payload map than this new game mode.
 
The pl map looks great. But if they turn TF2 in CS, Arena is not for me.

Don't get me wrong. I'm a big fan of CS:CZ, but not in mah TF2.
 
Too bad we're not going to fully enjoy the arena mode (even if its on an eGO server). It's not made for pubs at all. It's for the competetive players. Communication and teamwork matters here alot more than on any map. Now tell me, what normal pub cares for other players in the same team? Exactly. The pub does not care for anyone but himself.

-Calle
 
Looks interesting, it seems like it will add room for some creativity with some of the more specialized classes like the spy.
 

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