What you think about the new unlockables for the Heavy Weapon?

All I can say is that the KGB's are big. I don't play heavy but it sure is fun to have a server full of heavies yelling random phrases.
 
I dunno, I haven't unlocked anything yet, but I've still got an opinion or two. Dunno about Natascha yet, but I love the spinning and firing sounds. As for the sandvich, I think I'll probably use that over the shotty since I don't think I've really had a situation where I used the shotty as a heavy. Generally once I run out of minigun ammo, I'm probably dead not that long afterwards. Occasionally though I pick someone off with it at long range. I'm definitely using the KGB. I dunno, to me it seems like the next ubersaw in terms of "It's just better". It's a little slower to attack, but I don't really see a reason not to use it. The gloves are huge, and I'm glad it shows the crackly kritzcharge style glow on the gloves to let other players know they've got the crits going on the gloves.
 
i think updates are slowly just becoming a joke. the medic update rocked. the pyro update was good at first (op but not bad) when they took away the hp bonus on the backburner they took away its usefulness since the airblast is much more useful than backcrits imo. i think the backburner should've only given +15 to +25 hp from the start. as for the heavy... all this sandwhich business is overrated, natascha didnt deliver and kgb is great for getting you killed in the hopes of that crit.

out of all the unlocks i use the blutsaugher ubersaw and kgb (and occasionally the kritz)
 
It seems that all you want in a update is an upgrade. That's where you are wrong. Each of the unlockables are ups and downs and you fail to notice that. And if you were one of those, who wanted the heavy to get the bofos cannon, valve wouldnt give such firepower to an already walking tank.
 
It seems that all you want in a update is an upgrade. That's where you are wrong. Each of the unlockables are ups and downs and you fail to notice that. And if you were one of those, who wanted the heavy to get the bofos cannon, valve wouldnt give such firepower to an already walking tank.

it seems you dont understand at all. no i didnt want the bofos cannon thats just rediculous. what i wanted was basically a smaller more solo compatible version of sasha .. largely decreased knockback, around 15%-30% less damage, somewhat tighter firing cone, shorter spinup time(roughly .75 of a second instead of a full second), and due to the smaller gun a faster walk speed while firing as well as the ability to jump while firing. i think valve had the ability to make the heavy so much more independant but to me its still practically medic dependant since the sandwhich (on 2fort) is fairly useless because the only place youll really have the peace to use it is in your base.
 
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