A map for 1 on 1 Heavy Boxing :)

Captain Kraken

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Jul 26, 2008
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A map for 1 on 1 Heavy Boxing *new screenshots up*

*EDIT* NEW SCREENSHOTS ON PAGE 5

Greetings! Brought to you by DethBringer, Blackfang and me, it's a small preview of our Heavy Boxing map. A fest of 1 on 1 madness with flying fists of fury! :P

And now for your viewing pleasure...

koth_heavy_boxing_b10003.jpg


The stage is set...




koth_heavy_boxing_b10004.jpg


Order up!




koth_heavy_boxing_b10005.jpg


No eating or drinking while in the viewing gallery, thank you.




koth_heavy_boxing_b10008.jpg


Not for babies.




koth_heavy_boxing_b10000.jpg


Heavy does not like to study...

This map is not yet complete but will be in a matter of days. The lighting will also be worked on so they are not floating ghosty-lights. I hope this has wetted your appetite for heavy punching, and hope to see you on it someday!
 
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oh man this is gonna be sweeeeet, maybe we can have this for one of the late night fights or monday madness.
 
It reminds me a lot of melee_ringking but much better suited for 1v1 melee because of the gallery. Great work!
 
Thank you all very much for the positive reviews! And no Fang he has yet to add it, hes been sleepin :P

And Foxtrot, not only is it more suited for 1 on 1 fighting, it is built for it. only 1 brave bacon-man can enter at a time from each team.
 
Oooooh. Neat. It would seem more fitting if they were all using the KGB, but that might end up as a bad idea. Also, I find it funny that in the picture of the heavy holding the shotgun/taunting, if you look at the shadow on the floor, it looks more like a pyro taunting.
 
Oooooh. Neat. It would seem more fitting if they were all using the KGB, but that might end up as a bad idea. Also, I find it funny that in the picture of the heavy holding the shotgun/taunting, if you look at the shadow on the floor, it looks more like a pyro taunting.

A pyro heavy.... prepare for unforseen concequences... o.O
 
Nice work.
Any idea when this will be available to download?

Not just yet but it should not be too long. Some online testing is required so we need a dedicated server, (I will likely message Garden about it when/if the time comes.) And we still have some touching up to do appearence-wise. the gameplay side is complete, so it's only a matter of time.
 
Is there any gameplay control? Or do we just go in two at a time?

There is a door in each teams area that will close once 1 person goes through it, and only opens when that person dies. the goal of the game is to control the ring for 5 minutes total time.

To control the ring, you must be the only one in the ring. When a person dies in the ring, a medpack will appear for the victor, so he can continue to fight, but he will likely not be at full health, as the medpack is only a medium one, and does not restore it to full (this way we can hopefully avoid 1 person dominating the match.) And the door will open back up for the next victim-er i mean contestant.

If during beta testing the medium medpack is still too high we will reduce it to a small one. But this is what tests are for.

During one such test on a LAN server (was using bots for this task) It was discovered that there was a way to get more than one person through the door. To curb this, we made a special time-out zone for cheaters ;)
 
Not just yet but it should not be too long. Some online testing is required so we need a dedicated server, (I will likely message Garden about it when/if the time comes.) And we still have some touching up to do appearence-wise. the gameplay side is complete, so it's only a matter of time.
If you need to use a dedicated server, shoot me a PM. I'll set up my old Linux box. :)
Might need some help though. (REDFLAG)
 

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