Arena mode poll, please read, and vote.

Arena server (no crits outside natural items that do?)


  • Total voters
    66

DCL

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Joined
Oct 23, 2007
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84
I have heard many people that like the arena mode of ego (it often picks up very quickly) but also noted, that the crits can kill it very quickly (ive seen more than six or seven drop after a round due to them, not the kritzkrieg) and was wondering, and wanted to poll if you wanted the crits on or off as a formal petition for those. (and a third option for when they are on and off) If those reading this could please vote on this, i would be very grateful.
 
Crits are part of the game, if you can't handle it, play another game =P
 
Yeah no point in removing crits. If you have a problem with it Develop a strategy to avoid that kind of thing.
 
I am not complaining, rather, trying to invite discussion onto others views on the matter. Good, bad, downsides. If it really is going to degenerate this quickly into a QQ thread, Its better deleted or locked.
 
As of now, I like the idea of turning off crits, they're rack up deaths, and take no skill to use.

Find a strategy to avoid them? Since when has spamming grenades around a corner, and getting a crit kill a good strategy? It requires no skill, and is pure luck.

TRUE STORY: I had a very good friend of mine (Non-ego) who I invited to play on our Arena server, he kept getting killed by random crits out of nowhere, and eventually left, mad that he waits forever to respawn, to be killed almost immediatly by a stray rocket/grenade/sticky.

Sounds like a blast.
 
No crits would make the Arena server more attractive to the competitive crowd, and this game mode is already aimed at them. It also makes the Kritzkrieg, backburner, axetinguisher and K.G.B.s far more useful.

IIRC the no crit option does not disable the backstab or headshot crits, and they recently fixed the Kritzkrieg. I'm not sure abot the other weapons.
 
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I say leave crits alone. If every player was the same except for skill (like Rocket Arena) then crits would ruin the game.

Crits can allow for the normally one sided fight (say a heavy vs. engie not near his sg) to occasionally go the other direction. It mixes it up a bit - it gives players an incentive to take risks and be rewarded for it.
 
It would make uberchaining more fun, too. I hate trying to fill my uber on somebody, when I accidentally kill them with a crit.
 
Keep it the same,crits are what make the game well the game.
 
I usually play medic on Arena, so crits are fairly meaningless to me from an offense standpoint. I'm pretty undecided on this.

But, given some of the reasons in this thread, I can't say I'd mind giving it a try to see if it makes the Arena more appealing. I've been on there many times and heard people complaining about crits. I guess when you just have the one life, they become far more frustrating.
 
I'm okay with the crits, but also against them, but that's only because I love it when the crits are coming from me and not if from someone else. That's always part of the game.

As for being opposed from crits, it's only because I don't necessarily find luck to be a very essential part of Arena. Every other mode seems reasonable, but not necessarily from arena, only because you get one life and that's it. A soldier can show up with a crit rocket in from of a team in a corner, and take out nearly all of them with one shot. I would find it fair however, if these crits were coming from a kritzkrieg. I say this because I notice some teams actually play without the use of a medic. Some only have the ubergun, and some have the kritz. With crits removed, it would make the Medic class, as well as the kritzkrieg a bit more essential to victory. Crits from the backburner, knife, headshots, or the KGB are reasonable, as that's what the weapon was made for. As for other weapons, it''s a luxury to crit.

On the side of keeping them, it gives the game a bit more awareness, especially of your medics and dispensers (which I'm glad stay up after death). Everything else that makes crits good has already been said, so I'll leave it there.

Personally, I think the biggest problem with our arena server is actually the amount of slots we have, but in my opinion, I think we should give no crits a try and see how it works. There's no more Custom tab, so why not?
 
Crits are part of the game, if you can't handle it, play another game =P

QFT.

Also Soldiers would fail against heavies without crit rockets :P

I usually play medic on Arena, so crits are fairly meaningless to me from an offense standpoint. I'm pretty undecided on this.

But, given some of the reasons in this thread, I can't say I'd mind giving it a try to see if it makes the Arena more appealing. I've been on there many times and heard people complaining about crits. I guess when you just have the one life, they become far more frustrating.

You do know kritzkrieg is the BEST at Arena? Short matches where you can own the other team with all criticals rather than invulvn. I find it a lot better.
 
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You do know kritzkrieg is the BEST at Arena? Short matches where you can own the other team with all criticals rather than invulvn. I find it a lot better.

Yes. I use kritzkrieg almost exclusively on Arena.
 
Personally, I think the biggest problem with our arena server is actually the amount of slots we have, but in my opinion, I think we should give no crits a try and see how it works. There's no more Custom tab, so why not?

Agreed, on both points.
 
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