Stages of An Artist-Building A Main Menu

Blackfang

Active Member
Joined
Jul 20, 2008
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378
HEY. If nobody knows, i do all the art and design for Flash Games with my friends/whoever can code. SO heres some pictures of the beginning stages of a main menu. ITS BASED OFF THE ALPINE TEXTURES IN TEAM FORTRESS! Ill keep you guys update until you see the finished product. The first picture is sketch using the rough pencil in Flash.
bggu1.jpg


Looks horrible doesn't it? Well its the sketch! So anyway this next one is alot better and about 2 hours into me designing it.
bg2ix2.jpg


Ill probably have more for you guys if anybody's interested.
 
Adobe Flash CS3, yeah ill post the end result and it should look cool =) thanks for the comment
 
I think it takes real skill to do that. I never could do anything like that in photoshop. A lot of it is knowing how to do shading right?
 
Absolutely. That cave would look horrible if i didn't do any different shades. Speaking of which i have to add more to that cave inside.
 
lol - i like the note 'eyes' inside the cave :D

is this a planed menu for a flash based tf2? j/c
 
No not for a planned TF flash, i just used the alpine textures as insipration.
 
I had a crack at this type of thing in Photoshop, itll turn out completely crap but I was wanting to try it.

Startifcavethingy.jpg


:P:P:P Its really bad, but its my first try at that type of thing in photoshop so...

Im not trying to steal youre thunder btw I just wanted to show you how I trieded it

Theres snow on top of the mountain btw.
 
ok nevermind. i feel so sick right now its not even funny. i have some for you guys tommorow.
 
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Hey nice work! I got a lot of respect for people who can do stuff like this. ;)
 
thanks for comments guys. im starting to feel a little better so i will do some more sometime soon.
 
Charrllleyyy COme to Candy Mountain charley!!!
Yeah charleyyy cannddddyyyy mooouunnntaiiin
 
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