-Jv- Poster Extraordinaire Joined May 14, 2008 Messages 2,159 Sep 20, 2008 #1 with a tutorial ofcourse
M Moracin Poster Joined Aug 11, 2008 Messages 157 Sep 20, 2008 #2 It looks kind of weird when you study it more closely, but on the first look WOW, awesome.
R Rogue Sniper EGO Is My Life! Legacy Members Joined Jan 16, 2007 Messages 6,091 Sep 20, 2008 #3 It looks good, but youve stretched the textures towards the top and bottom
-Jv- Poster Extraordinaire Joined May 14, 2008 Messages 2,159 Sep 20, 2008 #4 Rogue Sniper said: It looks good, but youve stretched the textures towards the top and bottom Click to expand... yeh, don't really know much about texturing
Rogue Sniper said: It looks good, but youve stretched the textures towards the top and bottom Click to expand... yeh, don't really know much about texturing
R Rogue Sniper EGO Is My Life! Legacy Members Joined Jan 16, 2007 Messages 6,091 Sep 20, 2008 #5 well when you use displacements by moving a vertex or point further away, it stretches the texture
-Jv- Poster Extraordinaire Joined May 14, 2008 Messages 2,159 Sep 20, 2008 #6 Rogue Sniper said: well when you use displacements by moving a vertex or point further away, it stretches the texture Click to expand... any way to not stretch textures then ?
Rogue Sniper said: well when you use displacements by moving a vertex or point further away, it stretches the texture Click to expand... any way to not stretch textures then ?
V Valiant Fluffy Famous Joined Aug 4, 2008 Messages 504 Sep 25, 2008 #7 Yes. instead of one long texture, multiple smaller textures MIGHT help. I have not tested it.