range of pyro flamethrower

Vainiac

Poster
Joined
May 25, 2008
Messages
188
Stumbled across this video today, it appears that the actual range of the pyro's flamethrower is much more than what it appears.

[ame]http://www.youtube.com/watch?v=IpSTRfMRl5c[/ame]

I never realized this before, whenever I got lit on fire when I was out of range I thought it was just because of latency issues. Did anyone here ever realize this?
 
I feel like they did a change to the range in one of the patches but I forget, maybe they messed up a little? :P
 
According to the TF2 wiki the range of a pyros flamethrower is 6ft/2m.
 
meh this is like the medic's uber/bone saw melee range its really a glitch in valves programming. Your model is actually in range in the person firing/melee-ing eyes. I'm not sure if the same concept applys

[ame]http://www.youtube.com/watch?v=WxC1hf0ic90[/ame]
 
Yep, this is what i don't like TF2. Just about the only thing though. I also hate how when the game ends, the losing team cowers in the corner until they're found and slaughtered. It's pretty cruel, isn't losing enough?
 
ya I hate glitches like that. makes it frustrating when you get killed because of them. there are a lot of sniper headshot glitches too imo, and of course the facestabbs.
 

Latest posts

Back
Top