- Joined
- Feb 3, 2008
- Messages
- 1,010
-AA- stands for Auto-Aim, an old sniping group from TFC which B||oodsire has been bringing into TF2.
The following video is a short film of complete pwnage, edited and directed by Jh (same editor and director of the Reptile Soldier Frag Movie) starring Jh and B||oodsire.
Be forewarned, it is somewhat lacking in the mandatory 2fort sniper deck clips.
Enjoy!
[ame="http://uk.youtube.com/watch?v=QkZLJeQ1Nhc"]Low Quality Stream[/ame]
Its all 6v6 footage with the rare exceptions of Turbo and 8v8 clips.
ATTENTION: There has been ALOT of questioning and concern about the accuracy of the hitboxes and whether or not the shots actually "hit" the tagret they were aiming for.
This has been explained over and over again.
Let me quote JH;
-Calle
The following video is a short film of complete pwnage, edited and directed by Jh (same editor and director of the Reptile Soldier Frag Movie) starring Jh and B||oodsire.
Be forewarned, it is somewhat lacking in the mandatory 2fort sniper deck clips.
Enjoy!
[ame="http://uk.youtube.com/watch?v=QkZLJeQ1Nhc"]Low Quality Stream[/ame]
Its all 6v6 footage with the rare exceptions of Turbo and 8v8 clips.
ATTENTION: There has been ALOT of questioning and concern about the accuracy of the hitboxes and whether or not the shots actually "hit" the tagret they were aiming for.
This has been explained over and over again.
Let me quote JH;
Originally Posted by ProjectJh
demos don't show where the hit boxes were as you saw them while you were playing, it records their actual positions. net code compensates for latency by shifting hit-boxes around so that when combined with latency you will hit what you're aiming at. this is clearly demonstrated when it appears to you as if you were killed 'behind a wall', when on the screen of the person who killed you you were not yet around the corner.
-Calle
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i'm badddddd when they're up close 



