Warpath woes . . .

I would say SD melee only, let everyone chose their class. Its much more fun when your good at meleeing with the class you use for SD.
 
Hahaha all medic Sudden Death? hahah Loving it!!! Either All medic or just the own class sudden death. melee only is fun no matter what you do, lol. I say wemost definately try the sudden death before we go to more extreme means to save Warpath.
 
If we spawn with our previous classes with a full weapon loadout, there is an overwhelming desire for teams to entrench themselves thus draining the clock and then experience yet another stalemate! If we continue this form of sudden death, some classes should be removed from SD such as the engineer to further promote a quick resolution to the round--that's what SD is all about!

Case and point: when we had scout sudden deaths, they always (as I had experienced them) ended up with a victory to red or blue and never another stalemate...it's because it forced everyone to melee, which in and of itself is a quick and last effort form of combat. Here's what wiki says:

Melee (from the French m?l?e IPA: [meˈleː]) generally refers to disorganized close combat involving a group of fighters. A melee ensues when groups become locked together in combat with no regard to group tactics or fighting as an organized unit; each participant fights as an individual.[1]

I suggest we stick to melee only sudden deaths.
 
I play on this server everyday, i AM addicted to it. Not much else I can do, but I hope this server still stays alive! Seeya on warpathies.
 
Wait wait - are you telling me there are other maps?

Been on the road hard the last couple months. The hotels I keep staying in have lousy net access, not that gaming on a laptop is much fun. Life returns to normal for me come November - so hold on!

Couple notes...

* Map times between restarts could probably be expanded another hour.

* sudden death was great. If it is stable, it should be added back in. I personally liked the 'all scout' sudden death, as the game ends fast and furious. Melee only - meh. Fast capping FTW.

* no problems with building on top of cap two. Very easy to take them down with a bit of teamwork. NGs who think they need two or three dispensers on top will cost them point two if the other side does an organized rush.

* map voting in the unpopulated hours might be a good idea. Might find a better map for 6-12 players after hours?
 
please melee only in sudden death or else it'll often end up as stalemate.

We had scout only sudden death for a bit on Warpath. The rounds went very quickly since two or three scouts would rush for the points and make the captures while every one else was running around with a bat. There also was a reasonable time limit on the sudden death too. Never remember it actually timing out, however.
 
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