- Joined
- Mar 14, 2008
- Messages
- 1,134
Hey guys.
I'm currently making a map for TF2. I'm in the middle of redesign right now, but I still need two particular problems addressed.
First of all : The map is in a castle setting. It has a moat. for water that is swimmable, how to I make it so that you can still see above the surface? In other words, if I am underwater currently, I can't see the surface. I see a typically solid color, with no transparency. Therefore, I can't see what is going on above ground, which of course isn't realistic, and I need to fix that.
Any clues?
Second : I would also LOVE to make a large central fountain. I can model a decent fountain, but my issue involves making water that flows down the sides of it. I suppose I'm asking a 'water in motion' question here. I essentially want a jet of water shooting vertically out of the top of the fountain, and constant water flowing down the sides into the big basin at the bottom.
I have NO clue how to do this... any ideas?
thanks in advance!
I'm currently making a map for TF2. I'm in the middle of redesign right now, but I still need two particular problems addressed.
First of all : The map is in a castle setting. It has a moat. for water that is swimmable, how to I make it so that you can still see above the surface? In other words, if I am underwater currently, I can't see the surface. I see a typically solid color, with no transparency. Therefore, I can't see what is going on above ground, which of course isn't realistic, and I need to fix that.
Any clues?
Second : I would also LOVE to make a large central fountain. I can model a decent fountain, but my issue involves making water that flows down the sides of it. I suppose I'm asking a 'water in motion' question here. I essentially want a jet of water shooting vertically out of the top of the fountain, and constant water flowing down the sides into the big basin at the bottom.
I have NO clue how to do this... any ideas?
thanks in advance!





