Map Rotation

Rotation Maps

  • Abdallah

    Points: 14 35.9%
  • Almaden

    Points: 16 41.0%
  • Baghdad

    Points: 29 74.4%
  • Buhriz

    Points: 15 38.5%
  • Haditha

    Points: 14 35.9%
  • Hillah

    Points: 10 25.6%
  • Karkar

    Points: 11 28.2%
  • Ramadi

    Points: 13 33.3%
  • Samawah

    Points: 10 25.6%
  • Sinjar

    Points: 28 71.8%

  • Total voters
    39
I was there last night on almaden on the marines, least fun game I have ever played, all that happened was bullets and rpgs and grenades flew into the area outside our spawn, once I almost got to a then got shot, then couldnt get out of spawn area again... You could see 16 marines just prone positioning themselves in one area because they knew if the got up they would be shot...
 
Linear attack maps

I was there last night on almaden on the marines, least fun game I have ever played, all that happened was bullets and rpgs and grenades flew into the area outside our spawn, once I almost got to a then got shot, then couldnt get out of spawn area again... You could see 16 marines just prone positioning themselves in one area because they knew if the got up they would be shot...

Yeah, but this is the problem for all Linear attack type maps. If the "attacking team" doesn't move up and only get killed, that eventually happens. But if you guys don't like it, I can live without it! Haha, but thx for the input guys it really emphasizes what we should think about putting as our top 3. !bang

But I mainly play as a marine on Almaden, so at least you know I understand both sides.
 
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I like 'em all except Buhriz. Nothing but pain and agony if your a marine on that map. Well, most of the push style maps are like that. And will the day/night ones be in there or just day?
 
I haven't decided which maps I like best yet, but is there a way to make it so the teams switch after every round or so? It gets boring doing the same thing every round (on the linear maps at least) until the map switches. Just my opinion!
 
I'm for non-linear maps as they encourage better gameplay especially considering the player volume (16vs16). And how can haditha only be at 9 ?!?!?!
 
I hate almaden. As a marine I've only gotten A once. Even if all of us marines rush A we still only got A once. The rest of the time the insurgents pushed us back into spawn and we couldn't move. Even with smoke grenades to cover the open street and running in groups we couldn't do a thing against the camped opponent. All the rest of the times we've been spawn camped. I haven't been a insurgent on that map yet but steamrolling an opponent is never as fun as some competition.

If I see that map is on I go play another server or another game.
 
Almaden is terrible, I was up playing about 8 am one morning, that map killed the server. We were on I forget the map name, its where a has a car in it and b has oil derricks. Well we were on that map, pretty balanced fun game, then it switched to almaden and the player count went from like 30-8 in about 30 minutes. The bad thing, once the player count got low, you could single cap things and me and a few others took the map over by the simple fact that the insurgency was back at us spawn by the time we took a. After that is was a game of chase when the us were WAY ahead of the cometition. Only time I have ever seen US win on that map.
 
There was a little bit of Almaden marine pwnage going on earlier today. We won about 4 in a row. And the ones we lost we got to B and C. Marines just need to be aggressive, move through smoke and make sure snipers and support do their jobs.
 

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