Soldier Unlock Ideas

robo hobo

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Joined
Sep 29, 2008
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Rocket Launcher: The Screaming Eagle

Does %40 less damage than the Rocket Launcher but has an increased blast radius and is able to carry 6 rockets at a time instead of 4.

Shotty: well to be honest I got nothing here...

Shovel: The Maggot

Reduced damage (akin to the axtinguisher if the enemy is not on fire). However, when your health is in the red, you are guaranteed critical hits.


So any thoughts? Criticism? Rocks to throw at me?
 
They probably would do somthing like the rocket launcher idea you had, but if so I would be pretty mad/not use it lol, I hate reduced damage....not as much slower rate of fire, but i hate reduced damage lol :)
 
Imagine rocket jumping from halfish health and pulling out the maggot and critting the maggots with the maggot. Oh GAWD!
 
Wow, i really like the Maggot idea. The screamin eagle sounds good, but -40% seems like a lot. I was gonna say maybe higher crit rate, but 1 or 2 less missile capacity, but slightly faster reload times.

EDIT: Shotgun replacement could finally be his grenades
 
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Wow, i really like the Maggot idea. The screamin eagle sounds good, but -40% seems like a lot. I was gonna say maybe higher crit rate, but 1 or 2 less missile capacity, but slightly faster reload times.

EDIT: Shotgun replacement could finally be his grenades

Grenades would be very cool, i wish Eng's had grenades instead of the pistol.
 
The Maggot would be a little bit unbalanced. You could just hurt yourself to red health and run around beating people up. I like the idea of a shovel that does more damage when in mid-air.
 
I'd love to have a rocket launcher that held 6 rockets and reloaded in the same total amount of time, but did proportionately less damage. Would be good for chasing those pesky scouts.
 
The Maggot would be a little bit unbalanced. You could just hurt yourself to red health and run around beating people up. I like the idea of a shovel that does more damage when in mid-air.

Eh...if you just run in a crowded room with your shovel out, your not gonna last long.
 
That sounds good. But maybe if the rocket launcher fired at a faster rate? Not much faster, but just so you could keep up with the faster classes dodging your rockets. the larger clip is great too.
 
I've seen an idea for the shovel, where I don't recall, but I'll go ahead and post it here anyway.

Riot Shield: when you hold down the right mouse key, you cover yourself up, and anyone behind you with a shield that will absorb damage for you. It has limeted health, that will cuase the shield to shatter when it hits 0. Also stops kickback, so can be used to help another teammate slowly advance on a sentry. Shield can be used to push people back, but not for very much damage, by using the left mouse key while the right is held down.

Pros: Damage absorbant. New anti-sentry tactic. Can be used to push others away from you (or into someone else...)

Cons: Leaves rear vulnerable. Does not cover ENTIRE body, such as feet etc, so flames can still affect the target.
 
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Instead of the shotgun he could have a rifle like on Dod. Higher Accuracy but less ammo, or something along those lines.
 
I think the launcher fires about as fast as it could. If it fired much faster, soldiers would blow themselves up much more often. The greater payload/faster reload would be enough :)

Edit: The riot shield was what I suggested for the heavy update. I'm not sure damage absorption is appropriate for a class as mobile as the soldier. Imagine rocket jumping and then switching to riot shield for your landing. No more mid-air vulnerability. It would be very hard for defenders to keep them out.
 
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The shovel is a great idea... it doesn't take much to put a soldier in the red down... so it would be of little use, but a great tool... 40% sounds like a bit much on the screamin' eagle... maybe 25% like natasha? More ammo... faster reload... :)
 
Rocket Launcher: The Screaming Eagle

Does %40 less damage than the Rocket Launcher but has an increased blast radius and is able to carry 6 rockets at a time instead of 4.

Heres a rock...

40% LESS DAMAGE.... might as well use the shotgun then...

They need to get a rocket launcher that locks on to your opponents at certain times and follows them.
 
I really don't want to see a heat seeker. It's already easy to spam certain classes out of viability. If there is a heat seeker, it needs +25% reload time and a 3 shot capacity.
 
yeah if they get heat seekers then engies should get remote controlled mini bombers to attack enemies
 
And I should add the %40 damage reduction was just a number I pulled out of thin air. The more I think about it, %25 seems to be a better deal. Thanks for the comments guys!
 

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