My thoughts on solider items

Joined
Oct 2, 2008
Messages
441
can't think of a name level XX
main weapon: shoots 6 rockets 15% less dmg 10% more crit rate


The Spade level XX
melee weapon: longer reach slow attack speed 20% better of critting

and can't think of a secondary weapon, it will come to me



Thoughts? rants? likes? dislikes? opinions?
tell me.
 
Just going to throw this out there, rockets don't need a better crit rate (current starting crit rate: 5%, max crit rate 20%). Ever. With 6 rockets you already have a higher chance to crit per salvo anyway just from the fact that you blast off with 6 rockets at once instead of 4.

When a soldier with the default rocket launcher maxes out his crit rate from large damage in a time period hes an incredibly potent weapon able to one hit everything but heavies reliably, with a 10% increase in crit at max (Would be 30%), 2 more rockets, and 15% less damage his crit would still smash for 229 (original crit damage: 270) damage, enough to one hit everything but heavies.

I'm not trying to be harsh or anything but this would be an all out upgrade since the 15% less damage is overcome by the fact 2 more rockets are fired, and more crits. And valve tries to make these weapons "side grades" where one is situationally better than the other, instead of just almost always better... discounting the medic.
 
Last edited:
The only thing I'd say the rockets do that's really too variable is the damage splash and amount of rockets carried. +rockets -damage would be a good way to go, or something like highly-volatile munitions that do extra splash damage on hit but can be shot out of the air would be interesting.

http://www.steampowered.com/status/tf2/tf2_stats.php
I remember looking at it a while ago, and the weapons that killed at the average highest range were the shovel and the fireaxe; it's cut back to just the fireaxe having a TREMENDOUS range versus the other weapons. 5x, to be exact. I'll be keeping my eye on it, I know the shovel was the highest before. :x


As it stands, on eGO's very own HLX stats, the rocket hails as the weapon holding the most kills. It REALLY does not need a new weapon to make it more powerful, it needs one that should just kill better when different situations arise. (5,727,855 kills, next highest is sniper rifle at 4,967,353 kills.)
 
Last edited:
MY ideas for a soldier upgrade

United We Fall: A Rocket launcher that has 20 rockets instead of 16, 4 at a time.
Weaker than the original Rocket, which means rocket jumping does lesser damage. crit rate is the same. Whats so good about it? If it is fired at a group of enemies the power of the rocket, plus the splash damage, increases. So lets say at warpath you have 2 heavies and a demo camping the tunnel, this rocket will take a massive chunk out of em.

Melee weapon:
The Patriot: A Flag on a pole decorated according to which team you are on (Red/Blu)
Slower than the spade, same crit damage, but the damage dealt with this bad boy increases by the number of team mates around you.
 
My idea:

Launcher: The Screaming Eagle

Launches high velocity birds at opponents. Swarms and attacks all enemies except an undisguised enemy spy, who, because he is French, possesses an inexplicable knack for taming wild beasts. Also because birds are awesome, they will not be damaged by sentry bullets.

If they die by fire damage, they are converted to roast pheasant, which will restore 10HP each.


Shotgun: Maggots!

Remember the Cerebral Bore? He he.


Shovel: Ace of Spades

Can use Dig attack. Uses 5 PP, avoid next attack.
 
Last edited:
Someone else said this on the steam forums, but the possibilities have always been with me on it.

Screaming Eagle Shovel: Slower attack rate, 100% crits when in red health.


I'd totally just rocket jump to red health landing on people yelling "LAST ONE ALIVE LOCK THE DOOR" *BAM*
 
For hos secondary weapon he should have a single shot rifle with a clip size of 8 bullets. It does 10% less damage but does 100% cirts from behind and has a slower rate of fire.
 
I'd totally just rocket jump to red health landing on people yelling "LAST ONE ALIVE LOCK THE DOOR" *BAM*

If you're just going to sit on ledges with ~50 HP and jump down to whack people when they pass you... Why aren't you playing a spy, again?
 
Whoa back up for a second now, you trying to tell me that Soldier isn't just a heavily armored and armed spy? I thought there was just spy and 8 spy variants in this game...
 
Back
Top