Oooooooooooooo.......... Well those are some great Ideas.. Now for a bit of a remix.
So far i've read what all the people said and i've been thinking, Insurgency is a game that is different, game style wise. Now i made this up and told bear about this too and i was thinking that maybe i should spice things up every now and than.
Ok to stop my chatter, I've been thinking. In maps such as Almadan and those objective sort of maps (sinjar, Karkar, uhhhhhhh forgot other big maps) Iam just basically thinking that We should start off with first moving the insurgents to the very BACK of the map, opposite that of where the marines are at and would start from (maybe the very LAST insurgent spawn ... Dunno about sinjar in that situation....... Maybe for sinjar it could be Bravo with which the Insurgents are to defend and prevent from the Hunted from reaching the goal.
AFter doing so, Marines than have time to prepare and set up in locations throughout the map where the VIP/Hunted (marine) will have to move through. Ofcourse there will be limits to how close the marines can set up near the insurgents and maybe the limit might be that if an insurgent sees are marine, he is permitted to shoot him on sight in order to remind the other marines to stay further back.
After the marines have done there set up they should also in the process capture all the spots so that when the match starts, Insurgents dont just start spawning in the first spawning location of the map (that would just end the game too fast and would suck basically)
ANYWAYS, So when the marines are done setting up, the game starts with the Hunted marine having to reach the place where the insurgents start from while not getting killed along the way by the insurgents who (when the game starts) are to kill the hunted in anyway possible.
Aight now i've also been thinking that maybe the insurgents should have the hunted due to their long spawn times in comparison to the marines and the fact that they have open or big sort of areas where they would spawn in while marines have this one specific area where they can just wait for the insurgents to rush them in. Also, most maps are basically where insurgents have the objectives (almaden) and the marines have to push up......... right? So reverse physics of the game play like in almaden would be perfect for Marines to just wait while insurgents set up. oh and ofcourse in almaden like maps, the hunted Insurgent should start from the VEry back (delta for Alamaden) and move his/her way up (Marine Spawn) ..
P.S Aight well i think the rules are okay but i've only managed to talk most often about maps like Almaden and Karker .... About the other maps........... I'll post later on. ANyways, what do you guys think?