Grenade Mod

Good thing this isn't on our servers. Nades in TFC are awesome since it's a pretty big and important part of that game. In TF2? Hell no! With the same nadespam as in TFC, TF2 is unplayable. It wasn't that much of a problem in TFC since everyone was used to it and you had the speed to avoid. In TF2 this just completely messes up the balance. 'nade mods for TF2 are just bad. Doesn't fit in this game at all...


-Calle
 
I've actually played it. It was some really good fun. It just adds another element of gameplay. It doesn't turn into a grenade fest. Plus there is a cool-down on the grenades. But I did <3 the Hallucination grenade. If they added that for the Spy update is would cry tears of joy.
 
I miss my TFC grenades. As a medic, once I finally managed to learn how to time my conc grenades, it was awesome. On one map (Flagrun?) it wasn't unusual for me (and my fellow scouts/medics) to be able to take on three to four sentry guns, three engineers, and another defender or two, by simply conc jumping in and out of the flag area. I think I have one screenshot, as me playing medic, where my score was something absurd due to flag caps. Like 180 where the next person down was *only* 112.

That said... that's why I think it's silly to readd grenades back to TF2. I think, the game right now, is pretty well balanced as a *team* game. You're not supposed to be able to MIRV your way past sentry guns or just EMP your way through (I sure miss that though!) a group of enemies.

You're supposed to use your teammates with the variety of skills everyone has, to work together, to accomplish your goals.

I miss the grenades. But I like TF2 better.
 
If hand grenades were put in, the demo would need some serious tweaking. Like proxy grenades and spider grenades... reminds me of my AVP2 days :D
 
NO! TF2 is already Destructive and balanced w/o grenades, why put that crud in to ruin the game and balance? Demoman wouldn't be so useful anymore, nade spam would make it impossible to play, make some class meaningless, some people would quit, spys will be rendered useless, because of the EMP, and so much more, then there would be a lot of people that won't go on our servers anymore because of the nade spam.
 
Nade spam would not be an issue and any who played the original TF (myself) or TFC would not have a problem since everyone had nades before. If you go threw the demos in TF2 Valve explains why they took them out, I disagree with them but hey I'm not a game developer.:D
 
Sweet. That looks fun. I love the color purple :D If I was running around and grenades were coming out of no where, I would be like.....IT'S A SPY!
 

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