Prince of Persia plays and feels different than previous entries in the revamped POP franchise. At its core it?s still a platformer, but Ubisoft added something that most platform games don?t have: a safety net. You will not fall to your death if you miss a jump or die when battling enemies; they have, through your companion Elika, provided a means of constant protective guidance.
Elika, through her magic, will always save you if you miscalculate a jump; get used to seeing the animation of her reaching down to pull you back to safety. During battle, if an enemy knocks you down, Elika will step in with a magic blast to force the enemy back; this gives you time to regain your feet, but it also restores most of the enemy?s health.
All of the platforming and battles consist of timed button presses; and yes, Prince of Persia is fairly easy to play. In addition to your directional buttons (WASD), you?ll use attack, block, Elika, grapple, and jump. The buttons are color coordinated, with blue for attack, red for block, yellow for Elika, and green for jump. Grapple, not identified with a color, is only used during platforming sections to grab onto large rings and swing around on them. All of this will become second nature to you in less than 15 minutes of playtime.
You may be wondering, if the game is so easy, is it worth playing? I think so, yes. The game isn?t about insane difficulty or intricate puzzles that will have you pulling out your hair and cussing like a sailor. Ubisoft instead gives us something that unfolds more like an interactive comic book. Underneath all of the platforming is a story of the unfolding relationship between the prince and Elika. All of the character dialogs are spoken, and the voice talent is superb. Well, except maybe for the actual prince; out of all the characters, he kinda comes across as raucous sometimes, and feels slightly immature when talking to Elika. Then again, maybe I?m just jealous because he?s the one talking to her instead of me:
Prince of Persia?s most endearing qualities are easily the graphics. This game looks amazing; it has a very distinct artistic style that pops (no pun intended) off of the screen with vibrant colors and details. The world is alive with fields of swaying grasses, butterflies, streams of water, and a sky that looks surreal. This game could easily be compared to a water color painting come to life, and enemies flow across the screen like wet paint. Technically, this game is very scalable, and does not require advanced hardware to run at a respectable frame rate.
Elika, through her magic, will always save you if you miscalculate a jump; get used to seeing the animation of her reaching down to pull you back to safety. During battle, if an enemy knocks you down, Elika will step in with a magic blast to force the enemy back; this gives you time to regain your feet, but it also restores most of the enemy?s health.
All of the platforming and battles consist of timed button presses; and yes, Prince of Persia is fairly easy to play. In addition to your directional buttons (WASD), you?ll use attack, block, Elika, grapple, and jump. The buttons are color coordinated, with blue for attack, red for block, yellow for Elika, and green for jump. Grapple, not identified with a color, is only used during platforming sections to grab onto large rings and swing around on them. All of this will become second nature to you in less than 15 minutes of playtime.
You may be wondering, if the game is so easy, is it worth playing? I think so, yes. The game isn?t about insane difficulty or intricate puzzles that will have you pulling out your hair and cussing like a sailor. Ubisoft instead gives us something that unfolds more like an interactive comic book. Underneath all of the platforming is a story of the unfolding relationship between the prince and Elika. All of the character dialogs are spoken, and the voice talent is superb. Well, except maybe for the actual prince; out of all the characters, he kinda comes across as raucous sometimes, and feels slightly immature when talking to Elika. Then again, maybe I?m just jealous because he?s the one talking to her instead of me:
Prince of Persia?s most endearing qualities are easily the graphics. This game looks amazing; it has a very distinct artistic style that pops (no pun intended) off of the screen with vibrant colors and details. The world is alive with fields of swaying grasses, butterflies, streams of water, and a sky that looks surreal. This game could easily be compared to a water color painting come to life, and enemies flow across the screen like wet paint. Technically, this game is very scalable, and does not require advanced hardware to run at a respectable frame rate.
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