I can't be the only one this happens too..

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heck yes! i hate this! this is why theres some ducktape on the thing that holds my keyboard! Grrr i hate it so much! Plus theres like blood on the guys face and you cant see his eye because its covered in blood! I hate this soo much mann!
 
Yeah, Happens all the time when you snipe, if people are faster than you. Sucks even more when there head is all covered in blood, yet there sill at 100% health.

Indeed. I have have thrown stuff at the wall when this happens, it is hard to control. There is nothing worse than seeing a clean enemy, pumping a clip into him, seeing 5-8 different blood spots all over him and the game telling me I hit him once, or twice for 30. Sometimes even not hitting him at all.

Overall, the poor shot registry is due to something within the source engine. It is truly unfortunate considering I LOVE all of the games, but I don't know if I have ever played another game where you shoot someone and they don't die.

Happens in CSS all the time also, especially frustrating in competitive play. In CSS at least, some of the problem can be fixed server side. But even a $80 11-slot private server sometimes doesn't register all the bullets.

In the end, Valve needs to revise their product, but then again they seem to be incredibly slow at this. I wouldn't expect to see an update until they come out with a new engine.
 
Been through similar experience too.
I shot the guy 1st square on the face, but he kill me without losing any health.
I heard people said that, if 2 people shooting each other, and one of them got kill, the dead guy's bullets that are in the air will no longer register as a treat to the other guy. Except for rocket!
I know coz it happened a lot to me when I play as MG. I killed the rocket guy, but he managed to fire his rocket at me. Too bad you can't shoot down the rocket. Would be nice, to see it exploding in midair.
 
Indeed. I have have thrown stuff at the wall when this happens, it is hard to control. There is nothing worse than seeing a clean enemy, pumping a clip into him, seeing 5-8 different blood spots all over him and the game telling me I hit him once, or twice for 30. Sometimes even not hitting him at all.

Overall, the poor shot registry is due to something within the source engine. It is truly unfortunate considering I LOVE all of the games, but I don't know if I have ever played another game where you shoot someone and they don't die.

Happens in CSS all the time also, especially frustrating in competitive play. In CSS at least, some of the problem can be fixed server side. But even a $80 11-slot private server sometimes doesn't register all the bullets.

In the end, Valve needs to revise their product, but then again they seem to be incredibly slow at this. I wouldn't expect to see an update until they come out with a new engine.

They are already planning an update, this is from Fuzzdad, whom some of you might know, he is not working at Valve, but he does some mapping for them:

Looks like we have some action going on in Valve for DoD. A lot like last year where there's a gap in-between other projects and we can get some "stuff" worked in. I've already made the minor map fixes to Anzio and a few others...Mugsy is asking folks for achievements...but what about new official maps? If Valve gave us the chance to pick up a few community maps...where should we start? Also...even though there's little chance of weapon adds or changes there (as usual...resource time)...if Valve could make any cosmetic changes to the player models...what would you like? I'd like rougher clothes and different faces.

So, most likely an update adding some maps and achievements, along with some bug fixes I would guess.
 
Any idea on when that update will arrive?

Nope, Valve time you know, so I guess it will be released around the end of March. This update will not be as big as the previous one, then I took time because they had to upgrade the engine.
 
Yep, same here Aki and always round corners though, like being able to hear someone running up to corner and you round at just the time you think you can get your shots off in time to the footsteps. lol
 
Ya that happens to me so many times its kinda bullcrap. Ya hear your rifle fire but it doesnt even hurt the other guy and your dead
 
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