Custom skins are to make your CS:S not look like it was made in 2004, and to have custom sounds so it doesn't sound like it was made in 2004.
Alright, lets start the more serious part of this.
Note: When you reach your steam user name folder, you might have to create some folders you don't see.
You NEED WinZIP or WinRAR for this to work, WinZIP now supports RAR files so there is really no point for WinRAR, but it works too.
1. Materials: this contains the textures for the weapon. Without it, you will have a pink and black looking gun.
* models: skins for models
* weapons: skins for weapons
* v_models: skins for weapons in first person view
* w_models: (this may not appear all the time) Skins for the weapons in world view
2. Models: this contains the model for a weapon. Without it, your skin would not work.
* weapons: folder that contains models for weapons
3. Scripts: this tells where the sound of each event (reload, draw) goes.
* game_sounds_manifest.txt: Do not overwrite this if you install another skin that has this file in it.
* weapons: sound scripts for weapons
4. Sounds: this contains the sounds for the weapon
* weapons: sounds for weapons
* [weapon name]: sounds for this particular weapon
Note: It is normal for some folders to not appear in other skins that you download. (e.g. when you open up a different skin you see only materials and models)
The following procedure (STEPS 6-14) works for any skin that opens up displaying any combination of these folders: materials, models, scripts, and sound. That means you can use this procedure for any skin you download as long as it was submitted correctly.
6. Go to Start Menu > My Computer
7. Enter C:\Program Files\Valve\Steam\SteamApps\
8. Select the folder with your email/username
9. Select the counter-strike source folder
10. Select the cstrike folder
11. Now go back to WinZIP
12. Select all of the folders
13. Now drag and drop the folders into the cstrike folder (Make sure the pointer is on the white part of the cstrike window when you release the mouse and you select yes to all.)
14. Now your skin is installed! Go play counter-strike source and enjoy!
1. Download a T/CT skin
2. Open with WinRAR
3. You should see some vtf files
4. Go to C:\Program Files\Steam\SteamApps\Counter-Strike Source \cstrike\materials\models\player\
The folder above may be different for you.
5. Create these folders: ct_gign ct_gsg9 ct_sas ct_urban t_arctic t_guerilla t_leet & t_phoenix
6. If the files in the rar file start with ct_urban, drag and drop all the files into the folder "ct_urban". If the files start with t_phoenix, drag and drop all the files into the folder t_phoenix. The same concept applies to the other Terrorist & Counter-Terrorist skins.
1. If you end up with a scope_lens.vtf when you download a scope, extract it to ...\counter-strike source\cstrike\materials\overlays\
2. If you just have a materials folder, drag and drop the materials folder onto the background of the cstrike folder. (\counter-strike source\cstrike\)
3. The material file is located in cstrike\materials\overlays\scope_lens.vtf
1. If you end up with a rar file that only shows the title of the release when you open it, double click that folder and you should select the materials (and models if applicable) folders and drag them to the background of the cstrike folder. Yes, you do overwrite all.
2. The shells are stored in cstrike\materials\models\shells\. Let's review the folders within shells.
a. 12gauge - for shotguns
b. 338mag - for awp
c. 556 - for rifles mostly (some include m4a1, m249, galil)
d. 57 - for fiveseven and p90
e. 762nato - for rifle ak47 (maybe others)
f. 9mm - for glock18, tmp, mp5navy (maybe others)
3. There is also a special folder for the deagle shell. It is stored in materials\models\v_models\pist_deagle\ and is called bullet.vtf.
1. The hands/gloves texture is cstrike\materials\models\weapons\v_models\hands\v_hands.vtf
1. The flashlight file is located in ...\cstrike\materials\effects\ and is called flashlight001.vtf.
1. The muzzle flash file is located in ...\cstrike\materials\effects\ and is called muzzleflashx.vtf.
Q: My skin turned out to be pink and black checkered in the game and I know I installed it right!
A: In most cases someone didn't submit the file right. I know in some skins you get pink and black textures.
1) Go to counter-strike source\cstrike\materials
2) Right click the folder weapons and click cut. (Control+X)
3) Now go to ...\counter-strike source\cstrike\materials\models\
4) Right click the background of this folder and click paste (Control+V) and select yes to all.
5) Now your skin is fixed
In other cases the folder that you have to move will be somewhere else. The easiest way to find out is to open the zip/rar file for the skin, and then explore into the materials folder to see what folders were placed wrong.
Q: All I see is a cstrike folder when I open up the skin file!
A: Then just drag and drop cstrike to ...\username\counter-strike source\
I did use the FPSBanana tutorial as a layout for my guide, This is basically a spoofed up version of the FPSBanana tutorial, so credit for this goes to xz64.
Alright, lets start the more serious part of this.
Note: When you reach your steam user name folder, you might have to create some folders you don't see.
You NEED WinZIP or WinRAR for this to work, WinZIP now supports RAR files so there is really no point for WinRAR, but it works too.
Weapon Skins
1. Materials: this contains the textures for the weapon. Without it, you will have a pink and black looking gun.
* models: skins for models
* weapons: skins for weapons
* v_models: skins for weapons in first person view
* w_models: (this may not appear all the time) Skins for the weapons in world view
2. Models: this contains the model for a weapon. Without it, your skin would not work.
* weapons: folder that contains models for weapons
3. Scripts: this tells where the sound of each event (reload, draw) goes.
* game_sounds_manifest.txt: Do not overwrite this if you install another skin that has this file in it.
* weapons: sound scripts for weapons
4. Sounds: this contains the sounds for the weapon
* weapons: sounds for weapons
* [weapon name]: sounds for this particular weapon
Note: It is normal for some folders to not appear in other skins that you download. (e.g. when you open up a different skin you see only materials and models)
The following procedure (STEPS 6-14) works for any skin that opens up displaying any combination of these folders: materials, models, scripts, and sound. That means you can use this procedure for any skin you download as long as it was submitted correctly.
6. Go to Start Menu > My Computer
7. Enter C:\Program Files\Valve\Steam\SteamApps\
8. Select the folder with your email/username
9. Select the counter-strike source folder
10. Select the cstrike folder
11. Now go back to WinZIP
12. Select all of the folders
13. Now drag and drop the folders into the cstrike folder (Make sure the pointer is on the white part of the cstrike window when you release the mouse and you select yes to all.)
14. Now your skin is installed! Go play counter-strike source and enjoy!
Player Skins
1. Download a T/CT skin
2. Open with WinRAR
3. You should see some vtf files
4. Go to C:\Program Files\Steam\SteamApps\Counter-Strike Source \cstrike\materials\models\player\
The folder above may be different for you.
5. Create these folders: ct_gign ct_gsg9 ct_sas ct_urban t_arctic t_guerilla t_leet & t_phoenix
6. If the files in the rar file start with ct_urban, drag and drop all the files into the folder "ct_urban". If the files start with t_phoenix, drag and drop all the files into the folder t_phoenix. The same concept applies to the other Terrorist & Counter-Terrorist skins.
Scopes
1. If you end up with a scope_lens.vtf when you download a scope, extract it to ...\counter-strike source\cstrike\materials\overlays\
2. If you just have a materials folder, drag and drop the materials folder onto the background of the cstrike folder. (\counter-strike source\cstrike\)
3. The material file is located in cstrike\materials\overlays\scope_lens.vtf
Shells
1. If you end up with a rar file that only shows the title of the release when you open it, double click that folder and you should select the materials (and models if applicable) folders and drag them to the background of the cstrike folder. Yes, you do overwrite all.
2. The shells are stored in cstrike\materials\models\shells\. Let's review the folders within shells.
a. 12gauge - for shotguns
b. 338mag - for awp
c. 556 - for rifles mostly (some include m4a1, m249, galil)
d. 57 - for fiveseven and p90
e. 762nato - for rifle ak47 (maybe others)
f. 9mm - for glock18, tmp, mp5navy (maybe others)
3. There is also a special folder for the deagle shell. It is stored in materials\models\v_models\pist_deagle\ and is called bullet.vtf.
Gloves/Sleeves
1. The hands/gloves texture is cstrike\materials\models\weapons\v_models\hands\v_hands.vtf
Flashlights
1. The flashlight file is located in ...\cstrike\materials\effects\ and is called flashlight001.vtf.
Muzzle Flash
1. The muzzle flash file is located in ...\cstrike\materials\effects\ and is called muzzleflashx.vtf.
Technical Support
Q: My skin turned out to be pink and black checkered in the game and I know I installed it right!
A: In most cases someone didn't submit the file right. I know in some skins you get pink and black textures.
1) Go to counter-strike source\cstrike\materials
2) Right click the folder weapons and click cut. (Control+X)
3) Now go to ...\counter-strike source\cstrike\materials\models\
4) Right click the background of this folder and click paste (Control+V) and select yes to all.
5) Now your skin is fixed
In other cases the folder that you have to move will be somewhere else. The easiest way to find out is to open the zip/rar file for the skin, and then explore into the materials folder to see what folders were placed wrong.
Q: All I see is a cstrike folder when I open up the skin file!
A: Then just drag and drop cstrike to ...\username\counter-strike source\
I did use the FPSBanana tutorial as a layout for my guide, This is basically a spoofed up version of the FPSBanana tutorial, so credit for this goes to xz64.
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