Do not get GTA IV unless you have a godly computer

frap

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Even if your requirements meet the recommended or the minimum requirements for GTA IV for pc: DONT GET IT. I got it for xmas, installed it fine, and then tried to run it and I had 6fps in my benchmark on ALL LOW settings. I have an 8800GT, 2Gigs of ram, and a 2.0GHz single core processor. I know its single core, but even people with dual cores cant play well. My friend has a Quad core and 4 gig of ram and he only get 25fps. I wouldn't recommend getting it.

I sold my game to my friend for 30 bucks and bought the 360 one off of amazon :P
 
I agree, I have an 8800gts 640mb and it barely can run GTA4 on good settings.

If you have a gtx280 or 4870x2 you should be fine.


btw i have a q6600 and 4gb ram, for the rec
 
I agree that you need a beast of a machine to run it. I'm building a PC right now that will have NO problem running it though... ;)
 
I found the same thing with red alert 3, my computer is way above the requirements and it chugs.... It takes 10g's to install.... like how do they make these games fit 1 dvd for xbox and run smoothly? what is the problem with computer games....
 
That's what happens when you make absolutely no effort to port it properly. The only reason it works so bad is because rockstar was so money hungry that they ported it to the pc in 4 months to be able to get it out befrore Christmas.
 
It works great on medium settings on my PC and my PC is not that great either.

Intel Q8200
Geforce 9600 GT
4 GB RAM
 
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It works great on medium settings on my PC and my PC is not that great either.

Intel Q8200
Geforce 9600 GT
4 GB RAM

EDIT : GTA IV Patch 1.2 is out. Many people report better FPS.
Patch 1.2 isn't out.
 
GTA IV uses processor for some rendering. So if you dont have a quad core, expect your framerate to be alot lower than someone with one.
 
I am running it w/ 4GB Ram, q6600@3Ghz (quad-core), and 8800gt x2 SLI (but SLI doesn't work yet, so just 1 8800gt), and it works fine - I'm about 100 hours in. I can't put the graphics all the way up to 1920x1200 though.
 
I found the same thing with red alert 3, my computer is way above the requirements and it chugs.... It takes 10g's to install.... like how do they make these games fit 1 dvd for xbox and run smoothly? what is the problem with computer games....


Its a Dual Layer DVD they use for Xbox360 which means it can hold up to 8.7GB or so of data that is compressed. Also consoles dont use as high of settings as computers so they can use lower res textures resulting in smaller files.
 
il run it fine..i just heard its buggy as hell

Its buggy if you try to work around the DRM. You will get drunk camera, the starting car for the first mission will drive itself into a wall and start smoking and I've heard of rubber car glitches.

I have 8 Gigs of Ram on a Quad Core q6600 OC'd to 3.2 from 2.66 and a single BFGTech 8800gtx and I can max everything but drawdistance, but thats only because the game itself will limit you. It gives you a quota of how much memory the game is willing to take from your computer and is too modest to go over it. But I still max everything, 100% on sliders but 32 on draw distance.

It's a good fun game, though helicopters seem like they need a gamepad.
 
There was a REcent Benchmark on a dual core machine running Windows 7 beta 7000 build, this is the new operating system that microsoft is currently working on,
the results were roughly 30-40 Fps

so as you can see Vista and Xp need some seriious optimizing and Windows 7 will do that
 
There was a REcent Benchmark on a dual core machine running Windows 7 beta 7000 build, this is the new operating system that microsoft is currently working on,
the results were roughly 30-40 Fps

so as you can see Vista and Xp need some seriious optimizing and Windows 7 will do that
windows 7 ftw
 
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