Thank you for coming out to Idea Lab 12/29

Captain Wes

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Thanks to those who showed up to the Idea Lab!!! We are getting better every week, and things should be running even better next week. Leave your feedback and comments for Idea Lab for the week of 12/29
 
I find i cant make most of theses meetings as i work alot.
Im kinda the late night/over night admin lol.

Can we get somone to take some notes and pointers so ppl like me can know whats happin. I booked work off for admin school but i cant do it for monthly meetings.(gotta save them for Practice with my team)
 
I find i cant make most of theses meetings as i work alot.
Im kinda the late night/over night admin lol.

Can we get somone to take some notes and pointers so ppl like me can know whats happin. I booked work off for admin school but i cant do it for monthly meetings.(gotta save them for Practice with my team)

Yea, my internet connection slows down during the peak hours (about 7-11 pst) and I can't usually get online or I am very slow during those times. I would like to know what goes on or what changes are made as well. Are these meetings just analyzing gameplay and seeing what works/ doesn't work?
 
All right,here's what i saw when i go on the server

-The Hunted gameplay tested out
-Tested the map karkar

That's about it,i guess,since i was late for the scrim.
 
It was fun, we could try a hostage rescue .. where one or two marines are hostages, and have to be rescued and escorted to a safe zone.
 
We could probably make short demos in-game for information purposes? o.0

To make a demo:

1) While in a Steam game based off of Source Engine, launch console.

2) type into console "record demoname" without apostrophes (it will start recording what you are curently viewing)

3) to stop recording a demo. simply type "stop" without apostrophes into console

4) to view a demo type "playdemo demoname" into console

5) to find the demos you have recorded to share with other people, Go to My Computer -> C drive -> Program Files -> Steam -> steamapps -> username -> Insurgency -> insurgency

6) Scroll down, it should be called "demoname.dem" After that just drag and drop.
 
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IT wasnt a bad Idea lab session. NOw we just need a couple more players, make a better more understandable Hunted gameplay and test out additional maps not played in our servers. However, it was fun with the nofriction and no gravity lol ! Anyways guys, hope we have more ideas for the next IDEA lab session!
 
Oh yeah that was fun!

I like bunny's idea of a hostage gameplay.

I think we should also try something like an adaptation of CTF where we have to capture POW/hostages and take em back or sumting?

We'll figure it out next week. Can't wait for next time!!

-The Slicerer
 
Is it like the old Assassinate maps in CS 1.6 where the VIP armed with only a Pistol and 200 armour had to be escorted to an escape zone?

It wouldn't really work unless the map is sooooo very favouring Marines. Seeing as alot of the times, Marines need 15 waves to take A in Sinjar, it'll be hardly fair if the game is over when the VIP dies.
 
It was great and fun. The only thing i didnt like was the sliding thing. You move a lil and you wont stop. That was lil annoying to me D:, but the hunted and escort scenerios were awesome. Makes for a better team work experience.
 
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