Map Strategies

Which side do you fight for: Germans or Allies?

  • Germany

    Points: 4 9.3%
  • Allies

    Points: 12 27.9%
  • Doesn't matter to me!

    Points: 27 62.8%
  • Keep to the side that's winning

    Points: 0 0.0%

  • Total voters
    43
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GreenTeaPanda

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So I was thinking of making some threads with strategies to maps such as Donner, Flash, Avalanche and others.

In the threads, we could discuss strategy for taking flags, etc for both the German side and the Allies side.

I wasn't sure if this went in House Forums or what so here it is.

This is my first contribution to eGO since I joined!:)
 
on donner you need tank house and field to hawe a cap if you get axis sniper house as well its gonna be an easy cap rest is RUSH SHOOT


Push the tank ......dude its like 70 tons ....:eek:
 
Love allies weapons , so I stick to that side as much as I can. Unless the teams are unfair, or theres more interesting people on the other side.
 
im a donner man, so you guys will find me there XD and LOL riot hahahhaa

uhhhhhhh, im always on both sides, you will see me change teams depending on the circumstances, most likely the losing team is where you will find me. but when i join a sever, i look at the flag captures first, then join the team with less flags LOL then change from then on, but i admit that sometimes friends talking on the mic makes it hard to change teams >.<

this is most likely because of my admin days back in cs 1.6 ROFL admins join losing teams and keeps the flow of the match even :p
 
that sounds like a good idea, I would take Allies team cuz i play on that side most of the time.
Because my favorite weapon is BAR. ;)
 
i prefer germans but i always click the auto assign :P and strand ftw

as for strategies for strand personally i always go field first off and cover that, in the beginning thats their main way in and if you can move up to behind the dune and just start mowin em down there

as for allies all i gotta say is PLANT PLANT PLANT FLANK FLANK FLANK hammer and anvil baby it also helps if allies could get orginized and attack all at once instead of being scattered though spawns plus you need good snipers, if you can have 2 mgs covering the bunkers from the beach and both snipers covering the big middle area that should work perfect in the beginning until later on when your hitting them in the backfield you dont need ur mgs anymore and snipers can go ahead and go offensive

so as you can see on strand allies takes a lot more strategy
 
i prefer germans but i always click the auto assign :P and strand ftw

as for strategies for strand personally i always go field first off and cover that, in the beginning thats their main way in and if you can move up to behind the dune and just start mowin em down there

as for allies all i gotta say is PLANT PLANT PLANT FLANK FLANK FLANK hammer and anvil baby it also helps if allies could get orginized and attack all at once instead of being scattered though spawns plus you need good snipers, if you can have 2 mgs covering the bunkers from the beach and both snipers covering the big middle area that should work perfect in the beginning until later on when your hitting them in the backfield you dont need ur mgs anymore and snipers can go ahead and go offensive

so as you can see on strand allies takes a lot more strategy

Totally agree...:D
That is sorta a hard map for Allies
 
I usually stick to the Donner map and one thing I know is a hard push is for the fields. Ideally, I think it makes sense to get tank house, tank then through the connector, field.

I also play a little avalanche but I think I should try out a little flash. Last time I played flash I remembered there were British.
 
I don't think it's very useful to post all of the different strategies in the same thread.... As for Flash, I'd be willing to post some of the things I do.

How about custom maps? I know a few cool ones, but we don't play them on eGO servers, are we going to discuss those too?
 
In Strand the Axis snipers, riflemen and machinegunners love to set up in the camo netting in the bunkers. Therefore, a good bazooka man is key, especially at the start of a round. A good place to position yourself is on the left hand side of the forward tnt crate right next to the sand berm on the middle part of the beach. The berm and the crate offer good cover from enemy fire (especially that coming from the right mortar pit) and you have a clear shot at the camo netting on both bunkers. Position yourself there and start hitting both bunkers with rockets. If you aren't the bazooka man give him ammo! I recently started off a round where 4 of 5 rockets killed someone in the bunkers so it can be an effective strategy. Do it often enough and the Axis will learn not to position themselves there.

Generally it is best to hit the Big Gun first followed by the cow 88 since they are usually the hardest to attack. Then you can work on the field 88 and the radio tower. If you go field you can plant one charge on the field 88 and then leave it until the right side objectives have been destroyed as that will force them to spread out their defense.
 
I don't think it's very useful to post all of the different strategies in the same thread.... As for Flash, I'd be willing to post some of the things I do.

How about custom maps? I know a few cool ones, but we don't play them on eGO servers, are we going to discuss those too?


I think we should just stick to the standard maps that eGO uses for DoD:S.

Alright, I think I'll start making more threads for the different maps now. I'll start with Avalanche and Donner since those are the ones I'm more familiar with.

Everybody else can start their own threads for the other maps for strategies.
 
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