New PL map in the works..

...so confused now! :D
I wonder how a neutral payload would work, being able to push back and forth in certain time intervals...
 
...so confused now! :D
I wonder how a neutral payload would work, being able to push back and forth in certain time intervals...

I've always wondered if there would ever be a push PL game style coming...one can only hope, I suppose. :P
 
I want a hybrid pl/ cp map....you have to hold a couple points then advance the payload.
 
This was pretty evident when SDK was updated with red bomb carts etc. but I dunno if itll be popular...
 
I can't wait for the new PL map. I hope it uses the mountain setting instead of the desert. I have been waiting for a mountain PL map since Badwater(still best map ever) came out.
 
A coworker mentioned that a new playmode was coming and possibly a new class(???). Where'd you guys read about this?

EDIT: LOL, disregard. prior thread.
 
A push map would be awesome. I've never actually thought of that.

The idea I always has before would be duel bombs, you had to be able to attack and defend at the same time.
 
I think it might be fun to have a hybrid cp/pl map where if you can take a cp, it flips an old-timey rail switch and makes the cart go on a different path. you could have 3-4 switches and make the cart take a different path each time.
 
I've made a test map for tug of war style payload, hud doesn't work but it is pretty cool, and i've also wanted to make a TC/PL hybrid, but i have not the time to do that.. :D

I think valve should make a TC/PL hybrid cuz it would be da best map ever!
 
I love pl maps other then badwater. So the more the merrier. Although i would perfer a new ctf map
 

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