Proposed Server Changes

Do you like the proposed changes?


  • Total voters
    34
Server 1 sounds fine.

IMHO Server 2 would be much more popular with something like FFon with perhaps a small rotation... bagdad-sinjar-haditha

Going 24/7 bagdad I feel is a bad choice. The reason you dont see something other than a 24/7 sinjar server is that any other map is just not popular enough to warrant a 24/7 status. (the lack of other 24/7 servers would seem to support that idea)

in addition to the small rotation up the round count to like 3 wins instead of just 3 matches. Nothing worse than to finally settle into a grove with your new pub teammates going into the 3rd round and then have to start from scratch again because the map changed. ON the flip side a good hard fought back and forth battle on Bagdad is really fun, but poof its over in 3 rounds.

Include a RTV option also. If 60% of the server is happy to play bagdad twice in a row, why not give them the option.


CUSTOM MAPS! they are starting to make it out to other servers! we need to keep up or we are going to be left behind. As to what server to put any good custom maps.... the one that is doing the worst in the rankings. IN theory the custom map should be a draw to the server (who isnt tired of playing the same 5-8 maps over and over and over...)
 
Include a RTV option also. If 60% of the server is happy to play bagdad twice in a row, why not give them the option.


CUSTOM MAPS! they are starting to make it out to other servers! we need to keep up or we are going to be left behind. As to what server to put any good custom maps.... the one that is doing the worst in the rankings. IN theory the custom map should be a draw to the server (who isnt tired of playing the same 5-8 maps over and over and over...)

The more I think about this, the more I think RTV would be a good addition. Perhaps a small rotation with a custom map or two, and disable end of map votes so it plays through (give the custom maps exposure), but leave people able to call a vote with 'rtv'

Hammer and I are discussing this right now.
 
I think the push maps give ppl the most grief and hardship. If we had one server with no push maps I think a lot of ppl might like that. This is just my opinion based on seeing many ppl leaving during almaden and, to a lesser extent, sinjar. The reason for this could possibly be because people are relegated to going for a specific point rather than strategizing and using group tactics to go for whichever point would give the team the best chance at victory. Another reason is that on push maps the insurgents always are the defenders and they have infinite reinforcements. This means that they can send endless waves of people to one point with little strategy while the marines are just trying to take the first point before reinforcements run out.
 
Wow no way, put Almaden back on the server rotation and leave the RTV server with FF On. Our servers rankings are going back up to both being in the top 5. However, me and some pubs were tired of the team killers who come into the servers, so leaving them as FF Off for a little longer couldn't hurt. I think the FF Off 27015, which is our flagship server should be left alone, as for server number two we can use that server for trying new configurations.

As for 24/7 i would recommend ins_sinjar, ins_baghdad, or ins_almaden. And taking ins_hillah out of the rotation would be nice, i hate that map and the map tends to prevent our server from filling up.
 
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Wow no way, put Almaden back on the server rotation and leave the RTV server with FF On. Our servers rankings are going back up to both being in the top 5. However, me and some pubs were tired of the team killers who come into the servers, so leaving them as FF Off for a little longer couldn't hurt. I think the FF Off 27015, which is our flagship server should be left alone, as for server number two we can use that server for trying new configurations.

As for 24/7 i would recommend ins_sinjar, ins_baghdad, or ins_almaden. And taking ins_hillah out of the rotation would be nice, i hate that map and the map tends to prevent our server from filling up.

There won't be any drastic changes to INS #1, and it doesn't really matter which maps are in the rotation since there'll be a vote at the end of each round for the next map, but it won't hurt to leave it. In fact, there's really no reason to mess with the rotation at all I suppose. There's always room for improvement, and leaving things exactly as they are just makes us stale. We should ALL be constantly looking for ways to improve.

INS #1 will stay FF OFF, INS #2 looks like it will return to FF ON from the feedback I've received, and I'm researching some more features for both servers.

Server rank is a secondary concern. We want to have servers that people like to play in. That is our primary goal and any changes we make are aimed at that goal. If we get people in the servers, then the rank will take care of itself.

That said, keep the feedback coming, nothing is off limits for discussion as long as it's constructive and pertains to the topic.
 
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There won't be any drastic changes to INS #1, and it doesn't really matter which maps are in the rotation since there'll be a vote at the end of each round for the next map, but it won't hurt to leave it. In fact, there's really no reason to mess with the rotation at all I suppose. There's always room for improvement, and leaving things exactly as they are just makes us stale. We should ALL be constantly looking for ways to improve.

INS #1 will stay FF OFF, INS #2 looks like it will return to FF ON from the feedback I've received, and I'm researching some more features for both servers.

Server rank is a secondary concern. We want to have servers that people like to play in. That is our primary goal and any changes we make are aimed at that goal. If we get people in the servers, then the rank will take care of itself.

That said, keep the feedback coming, nothing is off limits for discussion as long as it's constructive and pertains to the topic.

Now that sounds much better, since im often on the servers playing i have been able to pick out the maps and configurations which give the people who play on our servers the most fun and enjoyment.

Just don't get rid of ins_admaden :cool: aha
 
Here's a custom map were looking at adding to the RTV server. The map is called Trenches6. I've taken a couple of screen shots to show the map.

ins_trenches60002.jpg


ins_trenches60001.jpg


ins_trenches60000.jpg
 
No, it's really even with 3 objectives spread out. I played for an hour or so earlier today and had a blast. I've currently got a dozen custom maps on my test server that I'm going to be evaluating, so we'll have a couple more that we're looking at putting on INS #2 at least in the vote, and possibly in rotation if they get enough play.
 
It's a very fair/even/balanced and FUN map. New people and experianced players enjoy trenches. There is a trenches9 and a trenches6_night as well. ins_trenches9 has workable mortars/airstrikes/ and you can make the tanks fire.

[ame]http://vimeo.com/2855439?pg=embed&sec=2855439[/ame]
 
Personally, I despise sinjar. I've seen Marines take Delta only once and they rarely get past Bravo. However, I also tend to hate incredibly large open maps. I prefer maps like haditha with narrow corridors lots of corners and not many open spaces. Large maps like sinjar seem to only be fun if you're playing sniper. I just don't see why we would run a map in which only 4 out of 32 people can have fun.

For server #2 24/7 Baghdad doesn't seem too bad, but I would definitely let it rtv. I know in TF2 24/7 maps are the only way to play but 24/7 INS servers just seems weird to me.

As for trenches 9, the mortars and tanks seem like fun, but if you can't aim the guns and they're only pointed in one direction, it seems pointless. The other team will just avoid that spot like the plague and your fancy new mortars and tanks just gather dust.
 
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I may not be a member of the INS Division but I play it more than COD4 now and I only really play on the eGO servers. I think the changes would help out the variety and attract more people to the servers.
 
Personally, I despise sinjar. I've seen Marines take Delta only once and they rarely get past Bravo. However, I also tend to hate incredibly large open maps. I prefer maps like haditha with narrow corridors lots of corners and not many open spaces. Large maps like sinjar seem to only be fun if you're playing sniper. I just don't see why we would run a map in which only 4 out of 32 people can have fun.

I agree, it's equally frustrating being an Insurgent sometimes because a handful of others completely bottle up the other team.
 
I like them the way they are now ... However what ever is changed im sure it will be welcomed.
 
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