Oh. My. God. DO WANT. DO WANT.

Only thing is that you need a 120mhz monitor or tv for it to work. It sends a 60hz image to each eye lens on the classes to simulate 3D. I am waiting for my local Best Buy to get their display model to see if it is worth it. I have not seen any 3D movies but I hear its not worth it. I understand its harder because it is in a big scale so I have more promise for these.

"Playing in stereoscopic 3D requires a number of things. You need a graphic card that supports it, and for anyone with a GeForce 8 series or up, you're already covered. Second, you need a monitor capable of 120hz, and this is going to be the most cost-prohibitive portion for most gamer's out there. I had a monitor I wanted to replace anyway, so I bought a 120hz Samsung. And lastly you need the stereoscopic shutter glasses and IR emitter (the 3D Vision set)." - That is from the Ctrl+Alt+Delete post from AW second post.
 
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Only thing is that you need a 120mhz monitor or tv for it to work. It sends a 60hz image to each eye lens on the classes to simulate 3D. I am waiting for my local Best Buy to get their display model to see if it is worth it. I have not seen any 3D movies but I hear its not worth it. I understand its harder because it is in a big scale so I have more promise for these.


Ive seen this display at Frys and Microcenter, so if you are close to either one you may want to check there.
 
Only thing is that you need a 120mhz monitor or tv for it to work. It sends a 60hz image to each eye lens on the classes to simulate 3D. I am waiting for my local Best Buy to get their display model to see if it is worth it. I have not seen any 3D movies but I hear its not worth it. I understand its harder because it is in a big scale so I have more promise for these.

ummm the $598 kit includes a 120hz samsung monitor.. :)

It looks sweet, but im prone to motion sickness, and i feel like i would be puking in no time.

otherwise i want it.
 
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probobly ruins your eyes staring through those

Another concern I had was the headache or eye strain factor. I was worried that sitting staring through 3D glasses for a couple of hours would cause headaches, but so far I've experience no adverse side effects from using the 3D vision for extended periods. As I mentioned, when you first start using it, it takes a short while for your eyes to adjust. But once you get used to seeing depth in your games, it's all gravy.
Yeah. I mean, it might, but it doesn't seem to produce significant eye strain.


Only thing is that you need a 120mhz monitor or tv for it to work. It sends a 60hz image to each eye lens on the classes to simulate 3D. I am waiting for my local Best Buy to get their display model to see if it is worth it. I have not seen any 3D movies but I hear its not worth it. I understand its harder because it is in a big scale so I have more promise for these.

"Playing in stereoscopic 3D requires a number of things. You need a graphic card that supports it, and for anyone with a GeForce 8 series or up, you're already covered. Second, you need a monitor capable of 120hz, and this is going to be the most cost-prohibitive portion for most gamer's out there. I had a monitor I wanted to replace anyway, so I bought a 120hz Samsung. And lastly you need the stereoscopic shutter glasses and IR emitter (the 3D Vision set)." - That is from the Ctrl+Alt+Delete post from AW second post.


It's all described in the review, and I believe 3D games will be different from 3D movies. A game is all about immersion. 3D is focused at creating the most realistic scenario possible. Imagine, if you will, watching a zombie horror in 3D as opposed to FIGHTING zombies in 3D.
 
it looks good

idk though, sounds awesome, but something about having to play in 3D would just kinda set it off, im not much of a constant 3D fan in movies, so idk how games would be in my mind
 
I work with stereo technology on a daily basis at my job... which i cant talk about in anymore detail.

Suffice to say, I do not believe this technology is ready for the masses, especailly with something like gaming.

The Stereo technology I use at work doesnt do the shutters, but it works with polarization so there may be differences, but it should be mostly the same.

Either way, what is going to end up happening is that even at 120hz you will probably see some flickering of some sort simply because each eye will only be able to see half of those 120 and not the other half. Finally, and unless it is perfect now, you will probably also see some slight ghosting if one of the images happens to get displayed for longer than its alloted time frame or if the glasses arent exactly perfect. Finally, you will need a video card that will be able to keep the framerate as high or as close to 120 as possible or you will most definiately see flickering and other weird effects.... And to do that you will either need a monster computer, or you will need to be playing games at lower resolutions and lower settings.

It would still be cool, but coming from someone who works in stereo every day, I dont think I would want to use any of the current stereo technologies for gaming as i think the drawbacks would overpower the cool factor relatively quickly.

EDIT: Someone mentioned something about eye strain... yea you will get it. You are basically tricking your eyes into seeing exaggerated depth coming from a monitor that will only be a couple feet away from your face. This will probably end up causing you to have to make a lot of focusing adjustments, and yes this will cause eye strain depending how long you will be looking at it in stereo.... although this effect will subside as your eyes get used to it.
 
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i may go by frys sometime & check it out. also guys, i did do some research on the product. it is great that it does support a wide range of games (from fps 2 rpg 2 rts), but heres something i found interesting... according to nvidia, it doesnt recommend Hyborian Adventures - Age of Conan (which i thought was funny, of all games not conan).
 
I had a pair of glasses like that from eDimensional. They were actually a neat little trinket, while they didn't "pop out" at you, it made games feel more 3D by instead giving them more depth and it felt like the objects inside the game were actually real objects moving around inside the screen. It was cool, but for some reason they don't like DirectX 9 games so I stopped using them (They just seemed flat with DirectX9 games, though I remember when Return to Castle Wolfenstein first came out I was going OMFG! at the graphics.)

I might check out these ones if I can be guaranteed they will actually work. I have a bias against nVidia because I had 3 different cards from them and they all broke down and one of them started on fire and nvidia said it was a "feature" and refused to replace or fix them despite me buying expensive warranties
 
honestly...imagine playing counterstrike....TF2....DODS....Maplestoty (jk)....hell, why not try out Half Life 2?
 
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