Advanteges and Disadvantages Of Weapons

SoNotIsaac

EGO Zealot
Joined
Nov 28, 2008
Messages
1,937
Hi all,
I was practically addicted to DODS when I started in, (haha) so I did this for you guys (in my expirience)
Here are the Advantages and Disadvantages of All Weapons,

Allies,
Rifle (M1 Garand) Fast Firing,Low Recoil,Medium Damage,Medium Range,slow when aiming. (so you will have aim before shooting if scope)

Assult (Thompson) High Rapid Fire,Low Recoil,Low Damage,Low Range. (But you can shoot in a far range but you have to fire a whole magazine)

Support (B.A.R) Medium Rapid Fire,High Recoil, High Damage,Medium Range. (Low damage if shot from afar)

Sniper (Springfield) No Rapid Fire (Of course :P),High Damage,High Range,Slow when aiming. (but easier aiming since it is a + scope shape)

MG (30.Cal) Medium Rapid Fire,Medium Damage. (but great if you're defending a cap point)

Roket (Bazooka) No Rapid Fire,Slow Reload,After shooting or Aiming slow movement,High Range. (As all rockets,it will fire out of line)

Secondary Weapons
Pistol
Great for medium ranges,good damage done.

M1 Carbine
Good for long distance,great damage

Axis,

Rifle (K98k) No Rapid Fire,High Recoil,Medium Movement when aiming,Medium Range,High Damage. (Easier to aim with scope but you'll have to re-scope and aim due to reload)

Assult (MP40) Medium Rapid Fire,Low Recoil,Low Range,High Damage.

Support (Stg44) Medium Rapid Fire, High Recoil,High Damage. (Hard to fire if standing

Sniper (K98) No Rapid Fire,High Recoil,High Range,High Damage,Medium Movement while Aiming. (It has in a way T Crosshair)

MG (MG42) High Rapid Fire,High Amount of Ammo,no Recoil,Easily Overheat,Medium Reloding. (Good for surprising enemy with its kinda rapid fire)

Panzersrhek (Edit : I forgot this weapon)
High range,High Damage,Recoil Medium,Movement easy after firing)

Secondary Weapons
Pistol
Good range,Good damage

Secondary weapon for Rocket class (I forgot the name :P)
Rapid fire,good damage,low range

Hey guys, Thanks to STORMY and his rare art of using MS Paint =) he sis this ;)
th_AlliesWeapons.jpg
th_AxisWeapons.jpg

EVERYONE say thanks to STORMY :)
Thats all ;) Peace Dudes :)
Diamond
 
Last edited:
Also the Bar has a higher fire rate then the SG44..... But the hand off is the SG44 does more damage per round
 
salted support's are cloned

You forgot to offer the assault sniper's ewho push forward and take out people. You forgot to mention the tommy and mp 40 are "Trench cleaners"

You also forgot to mention the KAR 98 is a railgun. In the right hands.

Not to mention the difference in mg's. I miss the 1.3 belt driven kraut mg.

You also failed o mention that with the new update.

You can actualy hit a crosshaired target (If the server said "yes")

you also failed to mention the fact that.

this game is fun.
 
you should put like "only fireable when deployed" for mgs :P

well...its fireable if not deployed...but obviously not accurate at all...some people manage to do good ramboing with it though...i really dont know how they do it
 
.50 cal is a current machine gun caliber, unlike back then the caliber was less stable and required more energy and recoil to fire.
^^ Army brat
 
Also the Bar has a higher fire rate then the SG44..... But the hand off is the SG44 does more damage per round

Chocolate I have to disagree with you, they have a equal rate of fire but the stg 44 is so much better in the hands of a experienced player. It also can be used pretty much as a rifle which I know you love Chocolate.:chair:
 
yeah, i think the stg 44 is more accurate but has more recoil, so it takes longer to get good at, but its more rewarding when you do get good with it. I could be wrong though...
 

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